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MegaGlest
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716cba8258
MegaGlest
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source
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glest_game
History
Mark Vejvoda
5a6418ac60
- removed some debug statements to see if it will improve debug logging performance
2011-04-11 00:11:52 +00:00
..
ai
- bugfix for resource usage checking
2011-04-06 17:50:20 +00:00
facilities
missing resources to morph are reported to console now
2011-04-05 21:46:02 +00:00
game
- removed some debug statements to see if it will improve debug logging performance
2011-04-11 00:11:52 +00:00
global
- initial work to support multi-language text messages
2011-04-05 18:39:47 +00:00
graphics
mod menu can display descriptions now, endgame stat with gold instead of green, minimap has smaller border and is a tiny bit less transparent
2011-04-07 00:09:57 +00:00
gui
- removed some debug statements to see if it will improve debug logging performance
2011-04-11 00:11:52 +00:00
main
- removed some debug statements to see if it will improve debug logging performance
2011-04-11 00:11:52 +00:00
menu
menu structure changed
2011-04-10 20:03:38 +00:00
network
- bugfixes related to multi-language text messaging
2011-04-05 20:19:25 +00:00
sound
- performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method.
2011-03-28 03:54:23 +00:00
type_instances
produce commands are not ALWAYS queued! Behaviour should be like in original glest!
2011-04-08 20:25:03 +00:00
types
- removed some debug statements to see if it will improve debug logging performance
2011-04-11 00:11:52 +00:00
world
- modified lua method addConsoleText to look in scenario language file for text
2011-04-09 06:20:43 +00:00
CMakeLists.txt
- renamed Linux binaries launch scripts start with start_megaglest_x and binaries start with megaglest_
2011-04-09 19:13:10 +00:00