MegaGlest/source/glest_game
2010-08-23 17:13:19 +00:00
..
ai new attribute MaxUnitCount in units and yellow select circle for allies 2010-08-22 21:09:35 +00:00
facilities - test to try to get svn rev # in build string 2010-08-23 17:13:19 +00:00
game - atempt to squeeze some extra rendering performance 2010-08-21 18:50:56 +00:00
global - stupid.. stupid stupid windows fix for png logos 2010-08-06 23:07:08 +00:00
graphics new attribute MaxUnitCount in units and yellow select circle for allies 2010-08-22 21:09:35 +00:00
gui - bugfix for multi-unit selection (pressing shift does not unselect previously selected units now) 2010-07-15 19:48:28 +00:00
main - commandline bugfixes for windows 2010-08-22 09:06:26 +00:00
menu - bugfixes for playername change in lobby screen 2010-08-23 04:33:21 +00:00
network - added another layer of authentication to validate the client is REALLY a mega-glest client 2010-08-23 15:40:43 +00:00
sound - Added ability to disable sound for poor users with non-functional sound 2010-07-16 06:35:22 +00:00
type_instances new attribute MaxUnitCount in units and yellow select circle for allies 2010-08-22 21:09:35 +00:00
types needed ressource display fixed 2010-08-23 17:11:07 +00:00
world - some performance updates to fog of war computation 2010-08-23 15:10:37 +00:00
CMakeLists.txt Added cmake build files (thanks RCL) 2010-06-05 17:34:55 +00:00