MegaGlest/source/glest_game
titiger fff2de8bd6 Merge branch 'feature/sdl2' of github.com:MegaGlest/megaglest-source into feature/sdl2 2015-11-03 01:59:16 +01:00
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ai - a few bugfixes related to coverity scan 2014-12-15 19:44:26 -08:00
facilities Merge pull request #10 from filux/develop 2015-03-19 20:56:40 +01:00
game eventSdlKeyDown 2015-10-30 01:04:01 +01:00
global - bugfix to get proper typed character in sdl2 2015-09-29 06:22:54 -07:00
graphics - got sdl2 branch compiling and game loads 2015-09-28 23:28:11 -07:00
gui fixed additional group assign 2015-11-03 01:58:19 +01:00
main compilation on mac is again possible; this closes #81 [ci skip] 2015-11-02 19:24:46 +01:00
menu - code cleanup, property return value and printf 2015-10-24 18:45:10 -07:00
network - attempt to fix thread crash when ending game for network play 2014-12-19 19:08:04 -08:00
sound - bugfix for chrono class calcs causing group camera recall to fail (And numerous other problems) 2013-12-24 22:27:44 -08:00
type_instances Improve output for missing mesh warning 2015-06-10 11:09:40 +02:00
types AttackBoosts: Show Ep + Hp Regeneration in Desc 2015-02-16 20:28:10 +01:00
world shared Team Options in scenarios 2015-01-18 19:40:30 +01:00
CMakeLists.txt implemented basic support for SDL2 in cmake files (only); changed a general idea of how and where are showed deprecation warnings 2015-09-18 19:17:52 +02:00
Doxyfile No more warnings for undocumented code 2014-07-21 21:01:15 -06:00