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Rampoina
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MegaGlest
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8066502f9b
MegaGlest
/
source
/
glest_game
History
Mark Vejvoda
8066502f9b
fix a few areas that vc++ 2012 pointed to as potential bugs
2013-06-08 03:40:04 +00:00
..
ai
fix a few areas that vc++ 2012 pointed to as potential bugs
2013-06-08 03:40:04 +00:00
facilities
fixed headless admin button for player status changes
2013-05-31 19:32:20 +00:00
game
allow game to be paused before player joins game and retain pause state
2013-06-05 17:17:03 +00:00
global
do not require lng file to have a new key
2013-06-06 05:51:32 +00:00
graphics
I hope this fixes the black flickering when selecting units you sometimes see (this was very obvious with selectbuffer , but visible in colorpicking too )
2013-06-03 23:09:02 +00:00
gui
selected units are sorted by type(id) now. this gives less jumping selection with colorpicking and a sorted selection display in the GUI.
2013-06-02 20:30:22 +00:00
main
fix a few areas that vc++ 2012 pointed to as potential bugs
2013-06-08 03:40:04 +00:00
menu
bugfix for custom about screen texture
2013-06-07 22:27:09 +00:00
network
fix a few areas that vc++ 2012 pointed to as potential bugs
2013-06-07 23:17:27 +00:00
sound
- trying to fix bug in sound player
2013-02-02 06:29:26 +00:00
type_instances
bugfixes for attack boost did not properly rollback boost value sometimes for multiplier style boosts
2013-06-06 04:10:49 +00:00
types
remove unused reference to image and image-cancel for upgrade types
2013-06-07 23:33:35 +00:00
world
fix a few areas that vc++ 2012 pointed to as potential bugs
2013-06-08 03:40:04 +00:00
CMakeLists.txt
saved games for rejoining in progress games saves to .zip and sends that to clients.
2013-05-01 20:56:19 +00:00