MegaGlest/source/glest_game/ai
SoftCoder 8210485a42 - a few bugfixes related to coverity scan 2014-12-15 19:44:26 -08:00
..
ai.cpp -AI can't command non-commandable units anymore 2014-08-07 21:00:27 +02:00
ai.h - added new over-ridable minimum spacing between buildings for the AI player 2012-04-02 16:11:13 +00:00
ai_interface.cpp Let's see how good Mega-AI plays with real random when trying to find the enemy. 2014-01-27 19:23:31 +01:00
ai_interface.h code cleanup based on cppcheck results 2013-05-17 05:21:14 +00:00
ai_rule.cpp - a few bugfixes related to coverity scan 2014-12-15 19:44:26 -08:00
ai_rule.h old air behaviour for resource production. new one is reachable via ini switch NewResourceBehaviour=true 2013-08-29 22:30:09 +00:00
path_finder.cpp - round #2 of coverity bug fixes 2013-12-14 22:37:15 -08:00
path_finder.h - a few minor bug fixes related to code warnings 2013-11-19 06:14:06 +00:00