MegaGlest/mk/linux/configuration.xml

445 lines
12 KiB
XML

<?xml version="1.0" standalone="yes"?>
<configuration>
<title value="Mega Glest"/>
<file-name value="glest.ini"/>
<icon value="true" path="megaglest.ico"/>
<field-groups>
<field-group name="General">
<field type="Int">
<name value="Screen width"/>
<variable-name value="ScreenWidth"/>
<description value=""/>
<default value="1024"/>
</field>
<field type="Int">
<name value="Screen height"/>
<variable-name value="ScreenHeight"/>
<description value=""/>
<default value="768"/>
</field>
<field type="Int">
<name value="Refresh frequency"/>
<variable-name value="RefreshFrequency"/>
<description value=""/>
<default value="75"/>
</field>
<field type="Enum">
<name value="Color bits"/>
<variable-name value="ColorBits"/>
<description value=""/>
<default value="32"/>
<enums>
<enum value="16"/>
<enum value="24"/>
<enum value="32"/>
</enums>
</field>
<field type="Enum">
<name value="Windowed"/>
<variable-name value="Windowed"/>
<description value="Execute in a window"/>
<default value="false"/>
<enums>
<enum value="true"/>
<enum value="false"/>
</enums>
</field>
<field type="Enum">
<name value="First time"/>
<variable-name value="FirstTime"/>
<description value=""/>
<default value="true"/>
<enums>
<enum value="true"/>
<enum value="false"/>
</enums>
</field>
<field type="FloatRange">
<name value="Gameplay speed maximum"/>
<variable-name value="FastSpeedLoops"/>
<description value=""/>
<default value="2"/>
<min value="0"/>
<max value="20"/>
</field>
<field type="Enum">
<name value="Fog of war enabled"/>
<variable-name value="FogOfWar"/>
<description value=""/>
<default value="true"/>
<enums>
<enum value="true"/>
<enum value="false"/>
</enums>
</field>
</field-group>
<field-group name="Renderer">
<field type="Enum">
<name value="Renderer"/>
<variable-name value="FactoryGraphics"/>
<description value=""/>
<default value="OpenGL"/>
<enums>
<enum value="OpenGL"/>
<enum value="OpenGL2"/>
</enums>
</field>
<field type="Enum">
<name value="Check OpenGL version on startup"/>
<variable-name value="CheckGlCaps"/>
<description value=""/>
<default value="true"/>
<enums>
<enum value="true"/>
<enum value="false"/>
</enums>
</field>
<field type="Enum">
<name value="Filter"/>
<variable-name value="Filter"/>
<description value=""/>
<default value="Bilinear"/>
<enums>
<enum value="Bilinear"/>
<enum value="Trilinear"/>
</enums>
</field>
<field type="Enum">
<name value="Depth bits"/>
<variable-name value="DepthBits"/>
<description value="Z buffer precision"/>
<default value="32"/>
<enums>
<enum value="16"/>
<enum value="24"/>
<enum value="32"/>
</enums>
</field>
<field type="Enum">
<name value="3D textures"/>
<variable-name value="Textures3D"/>
<description value="If enabled, 3D textures are used for water
animation, disable on old cards"/>
<default value="true"/>
<enums>
<enum value="true"/>
<enum value="false"/>
</enums>
</field>
<field type="Enum">
<name value="Shadows"/>
<variable-name value="Shadows"/>
<description value="Projected shadows are fast but only create
units and object shadows and in some cases are incorrect. Shadow mapping creates everything
over everything shadows, but are slow and look aliased in some cards"/>
<default value="Projected"/>
<enums>
<enum value="Disabled"/>
<enum value="Projected"/>
<enum value="ShadowMapping"/>
</enums>
</field>
<field type="Enum">
<name value="Shadow texture size"/>
<variable-name value="ShadowTextureSize"/>
<description value="Size of the texture used for projected
shadows and shadow mapping, bigger sizes result in less pixelized shadows but are much slower"/>
<default value="512"/>
<enums>
<enum value="256"/>
<enum value="512"/>
</enums>
</field>
<field type="FloatRange">
<name value="Shadow alpha"/>
<variable-name value="ShadowAlpha"/>
<description value="Shadow transparency"/>
<default value="0.2"/>
<min value="0"/>
<max value="1"/>
</field>
<field type="IntRange">
<name value="Shadow frame skip"/>
<variable-name value="ShadowFrameSkip"/>
<description value=""/>
<default value="2"/>
<min value="0"/>
<max value="5"/>
</field>
<field type="FloatRange">
<name value="Day time"/>
<variable-name value="DayTime"/>
<description value="Day/Night cycle duration, in seconds"/>
<default value="1000.00"/>
<min value="100"/>
<max value="2000"/>
</field>
<field type="IntRange">
<name value="Maximum lights"/>
<variable-name value="MaxLights"/>
<description value=""/>
<default value="1"/>
<min value="1"/>
<max value="8"/>
</field>
<field type="Enum">
<name value="Fog of war smoothing"/>
<variable-name value="FogOfWarSmoothing"/>
<description value=""/>
<default value="true"/>
<enums>
<enum value="true"/>
<enum value="false"/>
</enums>
</field>
<field type="IntRange">
<name value="Fog of war sm. frame skip"/>
<variable-name value="FogOfWarSmoothingFrameSkip"/>
<description value=""/>
<default value="3"/>
<min value="0"/>
<max value="5"/>
</field>
<field type="Enum">
<name value="Show Unit Particles"/>
<variable-name value="UnitParticles"/>
<description value="Displays particles on game units"/>
<default value="true"/>
<enums>
<enum value="true"/>
<enum value="false"/>
</enums>
</field>
<field type="Enum">
<name value="Auto maximum screen"/>
<variable-name value="AutoMaxFullScreen"/>
<description value="Automatically use maximum screen space and resolution"/>
<default value="true"/>
<enums>
<enum value="true"/>
<enum value="false"/>
</enums>
</field>
</field-group>
<field-group name="Audio">
<field type="Enum">
<name value="Sound factory"/>
<variable-name value="FactorySound"/>
<description value=""/>
<default value="OpenAL"/>
<enums>
<enum value="DirectSound8"/>
<enum value="OpenAL"/>
</enums>
</field>
<field type="IntRange">
<name value="FX volume"/>
<variable-name value="SoundVolumeFx"/>
<description value=""/>
<default value="80"/>
<min value="0"/>
<max value="100"/>
</field>
<field type="IntRange">
<name value="Music volume"/>
<variable-name value="SoundVolumeMusic"/>
<description value=""/>
<default value="90"/>
<min value="0"/>
<max value="100"/>
</field>
<field type="IntRange">
<name value="Ambient volume"/>
<variable-name value="SoundVolumeAmbient"/>
<description value=""/>
<default value="80"/>
<min value="0"/>
<max value="100"/>
</field>
</field-group>
<field-group name="GUI">
<field type="IntRange">
<name value="Font Size Adjustment value"/>
<variable-name value="FontSizeAdjustment"/>
<description value="This value increases or decreases the size of the fonts in the game"/>
<default value="0"/>
<min value="0"/>
<max value="72"/>
</field>
<field type="String">
<name value="Language"/>
<variable-name value="Lang"/>
<description value=""/>
<default value="english"/>
</field>
<field type="Enum">
<name value="Focus arrows"/>
<variable-name value="FocusArrows"/>
<description value="If enabled, arrows are displayed under units
when they are issued a command"/>
<default value="true"/>
<enums>
<enum value="true"/>
<enum value="false"/>
</enums>
</field>
<field type="Enum">
<name value="Disable ingame UI"/>
<variable-name value="PhotoMode"/>
<description value=""/>
<default value="true"/>
<enums>
<enum value="true"/>
<enum value="false"/>
</enums>
</field>
<field type="IntRange">
<name value="Maximum console lines"/>
<variable-name value="ConsoleMaxLines"/>
<description value=""/>
<default value="10"/>
<min value="1"/>
<max value="50"/>
</field>
<field type="IntRange">
<name value="Maximum stored console lines"/>
<variable-name value="ConsoleMaxLinesStored"/>
<description value=""/>
<default value="20"/>
<min value="1"/>
<max value="50"/>
</field>
<field type="IntRange">
<name value="Console text timeout"/>
<variable-name value="ConsoleTimeout"/>
<description value=""/>
<default value="20"/>
<min value="1"/>
<max value="50"/>
</field>
</field-group>
<field-group name="Network">
<field type="String">
<name value="Network player name"/>
<variable-name value="NetPlayerName"/>
<description value="Your player name for network games"/>
<default value="192.168.1.1"/>
</field>
<field type="Enum">
<name value="Client data consistency checks"/>
<variable-name value="NetworkConsistencyChecks"/>
<description value=""/>
<default value="false"/>
<enums>
<enum value="true"/>
<enum value="false"/>
</enums>
</field>
<field type="Enum">
<name value="Client and Server data file synch check"/>
<variable-name value="AllowGameDataSynchCheck"/>
<description value=""/>
<default value="false"/>
<enums>
<enum value="true"/>
<enum value="false"/>
</enums>
</field>
<field type="Enum">
<name value="Client and Server data file transfer support"/>
<variable-name value="AllowDownloadDataSynch"/>
<description value=""/>
<default value="false"/>
<enums>
<enum value="true"/>
<enum value="false"/>
</enums>
</field>
<field type="Enum">
<name value="Enable Network Debugging Output"/>
<variable-name value="DebugNetwork"/>
<description value=""/>
<default value="false"/>
<enums>
<enum value="true"/>
<enum value="false"/>
</enums>
</field>
</field-group>
<field-group name="Advanced">
<field type="Enum">
<name value="Debug mode"/>
<variable-name value="DebugMode"/>
<description value=""/>
<default value="false"/>
<enums>
<enum value="true"/>
<enum value="false"/>
</enums>
</field>
<field type="Enum">
<name value="Enable Performance Debugging Output"/>
<variable-name value="DebugPerformance"/>
<description value=""/>
<default value="false"/>
<enums>
<enum value="true"/>
<enum value="false"/>
</enums>
</field>
<field type="String">
<name value="Debug LogFile"/>
<variable-name value="DebugLogFile"/>
<description value="Debug LogFile to save debug output"/>
<default value=""/>
</field>
<field type="IntRange">
<name value="AI log"/>
<variable-name value="AiLog"/>
<description value=""/>
<default value="0"/>
<min value="0"/>
<max value="4"/>
</field>
<field type="Enum">
<name value="AI log console redirection"/>
<variable-name value="AiRedir"/>
<description value=""/>
<default value="false"/>
<enums>
<enum value="true"/>
<enum value="false"/>
</enums>
</field>
<field type="Enum">
<name value="Allow players to rotate Units when building new Units"/>
<variable-name value="AllowRotateUnits"/>
<description value=""/>
<default value="false"/>
<enums>
<enum value="true"/>
<enum value="false"/>
</enums>
</field>
<field type="String">
<name value="User created Data Folder"/>
<variable-name value="UserData_Root"/>
<description value=""/>
<default value=""/>
</field>
</field-group>
</field-groups>
</configuration>