MegaGlest/source/shared_lib/sources/util/randomgen.cpp
Mark Vejvoda 4fd75e5d7d - fixed two nasty AI bugs which would cause out of synch and memory corruption problems
- added new glest.ini setting to log commands for each client
2010-06-08 07:40:32 +00:00

103 lines
3.1 KiB
C++

#include "randomgen.h"
#include <cassert>
#include "util.h"
#include <stdexcept>
#include "leak_dumper.h"
using namespace std;
namespace Shared { namespace Util {
// =====================================================
// class RandomGen
// =====================================================
const int RandomGen::m= 714025;
const int RandomGen::a= 1366;
const int RandomGen::b= 150889;
RandomGen::RandomGen(){
//#ifdef USE_STREFLOP
// lastNumber = streflop::RandomInit(0); // streflop
//#else
lastNumber= 0;
//#endif
//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] lastNumber = %d\n",__FILE__,__FUNCTION__,__LINE__,lastNumber);
}
void RandomGen::init(int seed){
//#ifdef USE_STREFLOP
// lastNumber = streflop::RandomInit(seed); // streflop
//#else
lastNumber= seed % m;
//#endif
//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] seed = %d, lastNumber = %d\n",__FILE__,__FUNCTION__,__LINE__,seed,lastNumber);
}
int RandomGen::rand() {
//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] lastNumber = %d\n",__FILE__,__FUNCTION__,__LINE__,lastNumber);
lastNumber= (a*lastNumber + b) % m;
//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] lastNumber = %d\n",__FILE__,__FUNCTION__,__LINE__,lastNumber);
return lastNumber;
}
int RandomGen::randRange(int min, int max){
assert(min<=max);
if(min > max) {
char szBuf[1024]="";
sprintf(szBuf,"In [%s::%s Line: %d] min > max, min = %d, max = %d",__FILE__,__FUNCTION__,__LINE__,min,max);
throw runtime_error(szBuf);
}
//#ifdef USE_STREFLOP
// int res = streflop::Random<true, false, float>(min, max); // streflop
//#else
int diff= max-min;
int res= min + static_cast<int>(static_cast<float>(diff+1)*RandomGen::rand() / m);
//#endif
assert(res>=min && res<=max);
if(res < min || res > max) {
char szBuf[1024]="";
sprintf(szBuf,"In [%s::%s Line: %d] res < min || res > max, min = %d, max = %d, res = %d",__FILE__,__FUNCTION__,__LINE__,min,max,res);
throw runtime_error(szBuf);
}
//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] min = %d, max = %d, res = %d\n",__FILE__,__FUNCTION__,__LINE__,min,max,res);
return res;
}
float RandomGen::randRange(float min, float max){
assert(min<=max);
if(min > max) {
char szBuf[1024]="";
sprintf(szBuf,"In [%s::%s Line: %d] min > max, min = %f, max = %f",__FILE__,__FUNCTION__,__LINE__,min,max);
throw runtime_error(szBuf);
}
//#ifdef USE_STREFLOP
// float res = streflop::Random<true, false, float>(min, max, randomState); // streflop
//#else
float rand01= static_cast<float>(RandomGen::rand())/(m-1);
float res= min+(max-min)*rand01;
//#endif
assert(res>=min && res<=max);
if(res < min || res > max) {
char szBuf[1024]="";
sprintf(szBuf,"In [%s::%s Line: %d] res < min || res > max, min = %f, max = %f, res = %f",__FILE__,__FUNCTION__,__LINE__,min,max,res);
throw runtime_error(szBuf);
}
//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] min = %f, max = %f, res = %f\n",__FILE__,__FUNCTION__,__LINE__,min,max,res);
return res;
}
}}//end namespace