MegaGlest/source
Mark Vejvoda 3eeb1ddea4 - added option to specify which game to load when loading a saved game.
- added a hotkey to save games any time during game play (F11). This saves files with a timestamp
- we now keep track of the last game the user saved and if commandline does not specify a game to load it uses the last saved game
2012-03-15 15:57:21 +00:00
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configurator - few tweaks to get things compiling under mingw 2011-12-25 03:09:39 +00:00
g3d_viewer - updated to include desktop files for map editor and g3d viewer and added to make install in cmake build system 2012-02-25 04:11:07 +00:00
glest_game - added option to specify which game to load when loading a saved game. 2012-03-15 15:57:21 +00:00
glest_map_editor - updated to include desktop files for map editor and g3d viewer and added to make install in cmake build system 2012-02-25 04:11:07 +00:00
masterserver increase delay before gameserver availability check kicks in (due to client side UPnP configuration delay) 2012-02-02 20:41:00 +00:00
shared_lib - added option to specify which game to load when loading a saved game. 2012-03-15 15:57:21 +00:00
tools correct references in convert_faction_xml2html's side-by-side faction viewer 2012-03-10 15:07:37 +00:00