MegaGlest/source/glest_game
Mark Vejvoda 8a5d4463a6 - fixed bug in sdl where it doesn't always give the correct key modifiers.
- can now press alt-enter on intro screen
2011-12-03 04:58:36 +00:00
..
ai - more cleanup from cppcheck (using eclipse plugin now) 2011-12-02 17:46:02 +00:00
facilities - cleanup of masterserver global flag 2011-12-02 22:04:02 +00:00
game - added stats on console for headless server when game exits 2011-12-02 17:27:13 +00:00
global -updated so all languages can take default values from the default language 2011-12-03 03:35:36 +00:00
graphics - a few more updates to cut down on RAM use for headless server 2011-12-03 00:39:03 +00:00
gui - bugfixes related to cppcheck report 2011-12-02 16:07:59 +00:00
main - fixed bug in sdl where it doesn't always give the correct key modifiers. 2011-12-03 04:58:36 +00:00
menu - fix map preview so it doesn't flicker 2011-12-03 02:23:06 +00:00
network - bugfixes related to cppcheck report 2011-12-02 16:07:59 +00:00
sound - a few minor bugfixes 2011-11-17 21:36:29 +00:00
type_instances - fixed fog of war bug in map preview for connected client 2011-12-03 01:19:54 +00:00
types - bugfixes related to cppcheck report 2011-12-02 16:07:59 +00:00
world - fixed fog of war bug in map preview for connected client 2011-12-03 01:19:54 +00:00
CMakeLists.txt - cmake now compiles libpng statically if a static lib exists and static mode enabled 2011-11-14 08:54:42 +00:00