MegaGlest/source/glest_game
SoftCoder 9170d9c400 - added clang detection in binary version output 2014-01-21 17:06:10 -08:00
..
ai - bugfix for chrono class calcs causing group camera recall to fail (And numerous other problems) 2013-12-24 22:27:44 -08:00
facilities - added clang detection in binary version output 2014-01-21 17:06:10 -08:00
game - changed code to cleanup pixbuf allocation earlier to not confuse gDEbugger about an openGL memory leak. 2014-01-11 23:28:33 -08:00
global - bugfix for loading scenarios with their own techs 2013-12-30 02:01:47 -08:00
graphics unit particles can be bound to first vertice of meshes ( <meshName value="part1.001" /> ) 2014-01-04 18:40:00 +01:00
gui - bugfix for chrono class calcs causing group camera recall to fail (And numerous other problems) 2013-12-24 22:27:44 -08:00
main - fixed some bugs reported by coverity 2014-01-17 09:53:19 -08:00
menu - added mutex guards in client connected menu to try to fix thread race bugs 2014-01-17 07:56:14 -08:00
network - do NOT pause for lagging clients if game network setting set to false 2014-01-17 11:32:21 -08:00
sound - bugfix for chrono class calcs causing group camera recall to fail (And numerous other problems) 2013-12-24 22:27:44 -08:00
type_instances unit particles can be bound to first vertice of meshes ( <meshName value="part1.001" /> ) 2014-01-04 18:40:00 +01:00
types - fixed some bugs reported by coverity 2014-01-17 09:53:19 -08:00
world - fix auto loading scenario from commandline 2013-12-30 12:19:10 -08:00
CMakeLists.txt - removed directsound related references as it has been deprecated since 3.6.0.1 2013-12-25 11:42:00 -08:00