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MegaGlest
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91dce63aac
MegaGlest
/
source
/
glest_game
History
Titus Tscharntke
91dce63aac
savegame screenshot has smaller size (configurable)/ screenshots are deleted too
2012-03-17 11:26:39 +00:00
..
ai
- a ton more load game state now working (including commands)
2012-03-13 15:21:25 +00:00
facilities
- fixed xml loading via rapidxml for some scenarios that had embeddex xml comments in lua
2012-03-17 08:20:17 +00:00
game
savegame screenshot has smaller size (configurable)/ screenshots are deleted too
2012-03-17 11:26:39 +00:00
global
- fixed xml loading via rapidxml for some scenarios that had embeddex xml comments in lua
2012-03-17 08:20:17 +00:00
graphics
savegame screenshot has smaller size (configurable)/ screenshots are deleted too
2012-03-17 11:26:39 +00:00
gui
- added command groups and unit selection to save / load game info
2012-03-15 07:09:36 +00:00
main
- fixed xml loading via rapidxml for some scenarios that had embeddex xml comments in lua
2012-03-17 08:20:17 +00:00
menu
savegame screenshot has smaller size (configurable)/ screenshots are deleted too
2012-03-17 11:26:39 +00:00
network
- initial work to save game state to XML. Current only saves when out of synch or game end occurs and saves to same folder as log files and file is called: megaglest-saved.xml
2012-03-10 03:27:25 +00:00
sound
- updated for better handling of streflop on different platforms
2012-02-10 06:21:06 +00:00
type_instances
- added some particles to load game logic
2012-03-14 07:23:41 +00:00
types
- bugfix for observer mode, the new techtree linking broke observer mode loading
2012-03-14 15:16:02 +00:00
world
- fix saved games in headless server mode
2012-03-14 23:25:47 +00:00
CMakeLists.txt
- more debian related changes for better manpages
2011-12-20 07:00:23 +00:00