MegaGlest/source/glest_game/network
2013-11-19 07:05:45 +00:00
..
client_interface.cpp - a few minor bug fixes related to code warnings 2013-11-19 06:14:06 +00:00
client_interface.h - added player platform to game stats 2013-11-02 19:05:59 +00:00
connection_slot.cpp - a few minor bug fixes related to code warnings 2013-11-19 06:14:06 +00:00
connection_slot.h - added player platform to game stats 2013-11-02 19:05:59 +00:00
masterserver_info.h - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
network_interface.cpp - code cleanup based on additional gcc warnings 2013-11-19 06:56:09 +00:00
network_interface.h attempt to fix menu disconnect timeout issues 2013-11-07 03:33:04 +00:00
network_manager.cpp some code cleanup 2013-05-17 02:14:43 +00:00
network_manager.h some code cleanup 2013-05-17 02:14:43 +00:00
network_message.cpp - code cleanup based on additional gcc warnings 2013-11-19 06:58:52 +00:00
network_message.h - code cleanup based on additional gcc warnings 2013-11-19 06:42:32 +00:00
network_protocol.cpp - code cleanup based on additional gcc warnings 2013-11-19 07:05:45 +00:00
network_protocol.h - added code for new network protocol (disabled by default as i need to test this on arm) 2012-11-02 20:37:48 +00:00
network_types.cpp - a few minor bug fixes related to code warnings 2013-11-19 06:14:06 +00:00
network_types.h - added code for new network protocol (disabled by default as i need to test this on arm) 2012-11-02 19:08:55 +00:00
server_interface.cpp - a few minor bug fixes related to code warnings 2013-11-19 06:14:06 +00:00
server_interface.h decouple masterserver from network host game settings into two seperate threads 2013-11-07 18:39:08 +00:00