MegaGlest/source/glest_game/main
2015-10-17 17:58:25 -07:00
..
battle_end.cpp - got sdl2 branch compiling and game loads 2015-09-28 23:28:11 -07:00
battle_end.h - modified game time to be game duration instead as that is more useful for players who want to see in game clock info 2013-12-17 13:26:58 -08:00
intro.cpp - got sdl2 branch compiling and game loads 2015-09-28 23:28:11 -07:00
intro.h cleanup from cppcheck 1.62 2013-11-14 16:42:22 +00:00
macosx_main.h - updated copyright headers is some files that had them missing 2012-08-02 00:57:28 +00:00
macosx_main.m - updated copyright headers is some files that had them missing 2012-08-02 00:57:28 +00:00
main.cpp - updated windows build for sdl2 2015-10-17 17:58:25 -07:00
main.h - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00
program.cpp Mouse pointer works a bit better 2015-10-07 02:14:07 +02:00
program.h - for now make fullscreen mode ONLY use desktop resolution, all other tries seem buggy in SDL2 2015-10-04 20:34:54 -07:00