MegaGlest/source/shared_lib/include
2010-10-15 17:27:00 +00:00
..
graphics - bugfix to fallback to a default configured font if the specified font in the ini property fails to load. The default font is 'fixed' but can be overriden in the ini using: 2010-10-09 20:35:53 +00:00
lua - yaahhoo, now we properly detect invalid LUA functions etc for scenarios 2010-10-09 10:43:23 +00:00
map - moved game map entity into a shared source file in shared lib, which is now shared by the main game and the map editor 2010-09-14 00:43:09 +00:00
platform - final bugfix for 3.3.7, playernames got mixed up when first slot was closed. Also fixed editing when typing playername 2010-10-08 01:41:53 +00:00
sound - First mac patch from GeoVah (thanks) 2010-09-11 05:14:42 +00:00
streflop Added FPU Safety check method 2010-04-24 12:22:35 +00:00
util - moved version checking into one common method in the util file. Now all network related checks use this common method to determine version compatibility 2010-10-15 17:27:00 +00:00
xml - Billy.. help!!! Your compiler stinks! (compiler fixes related to namespacing and xml) 2010-10-06 22:49:13 +00:00