.. |
chat_manager.cpp
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- bugfixes related to multi-language text messaging
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2011-04-05 20:19:25 +00:00 |
chat_manager.h
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chat highlighting, and more features related to chat
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2011-01-01 20:31:25 +00:00 |
commander.cpp
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- initial work to support multi-language text messages
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2011-04-05 18:39:47 +00:00 |
commander.h
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- attempted bugfix for click like mad morph causing out of synch
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2011-02-10 21:02:07 +00:00 |
console.cpp
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- modified lua method addConsoleText to look in scenario language file for text
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2011-04-09 06:20:43 +00:00 |
console.h
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- modified lua method addConsoleText to look in scenario language file for text
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2011-04-09 06:20:43 +00:00 |
game_camera.cpp
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- bugfix when bad values are in map file, game would freeze at game start due to endless loop
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2011-02-25 22:13:11 +00:00 |
game_camera.h
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camera max height/ default are calculated based on the max height of a map
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2011-02-10 00:14:21 +00:00 |
game_constants.h
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- moved sound system debug into a new debugSound property to lessen the impact of regular debug logging since sound processing is now threaded and therefore logging sound system items may slow down performance
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2011-01-26 09:09:59 +00:00 |
game_settings.h
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- initial work to support multi-language text messages
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2011-04-05 18:39:47 +00:00 |
game.cpp
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pressed keys don't keep camera moving continously anymore ( has this side effects? )
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2011-04-08 22:49:10 +00:00 |
game.h
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- added a few more things to end game stats as requested by ultifd
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2011-04-05 06:32:23 +00:00 |
script_manager.cpp
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- performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method.
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2011-03-28 03:54:23 +00:00 |
script_manager.h
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- added a new lua method to add text on the console for Elimnator's scenario.
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2011-03-19 12:19:22 +00:00 |
stats.cpp
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- added a few more things to end game stats as requested by ultifd
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2011-04-05 06:32:23 +00:00 |
stats.h
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- added a few more things to end game stats as requested by ultifd
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2011-04-05 06:32:23 +00:00 |