MegaGlest/mk/windoze
2010-12-09 06:40:16 +00:00
..
Installer - updated windows installer scripts for 3.3.7.2 2010-10-16 16:14:48 +00:00
build-mg.bat - added a touch for proper build date/time stamp for vc++ batchfile building mg 2010-12-07 22:34:24 +00:00
CopyWindowsRuntimeDlls.bat Ported streflop code to win32 2010-04-24 11:15:15 +00:00
g3d_viewer.rc - modified icons to properly work with windows (bothh ico files and vc++ projeect files etc) 2010-06-25 22:04:40 +00:00
g3d_viewer.vcproj - a few windows compiler setting changes for more consistent compiler warning output 2010-10-21 18:32:40 +00:00
glest_configurator.vcproj - a few windows compiler setting changes for more consistent compiler warning output 2010-10-21 18:32:40 +00:00
glest_editor.rc - modified icons to properly work with windows (bothh ico files and vc++ projeect files etc) 2010-06-25 22:04:40 +00:00
glest_editor.vcproj - a few windows compiler setting changes for more consistent compiler warning output 2010-10-21 18:32:40 +00:00
glest_game.cbp - changed location of windows glest library to make compiling and debugging easier 2010-12-09 06:40:16 +00:00
glest_game.depend - changes so map editor compiles in mingw 2010-12-08 16:31:08 +00:00
glest_game.layout - changed location of windows glest library to make compiling and debugging easier 2010-12-09 06:40:16 +00:00
glest_game.vcproj - cleanup stupid warnings on windows (see C4503) 2010-11-10 00:45:26 +00:00
glest.rc - modified icons to properly work with windows (bothh ico files and vc++ projeect files etc) 2010-06-25 22:04:40 +00:00
Glest.sln - changing the max filecount lower to avoid stack overflow due to array taking > 1MB 2010-08-26 20:28:26 +00:00
Glest.suo - windows compile bugfixes 2010-08-26 05:43:08 +00:00
libstreflop.cbp - changed location of windows glest library to make compiling and debugging easier 2010-12-09 06:40:16 +00:00
libstreflop.depend - added codeblocks workspace and project files for Main MG deps and game (not tools yet) so we can cross compile windows binary 2010-12-04 23:37:40 +00:00
libstreflop.layout - changes so map editor compiles in mingw 2010-12-08 16:31:08 +00:00
libstreflop.vcproj - more compiler warning cleanup 2010-10-21 17:42:45 +00:00
megaglest_editor.ico - updated windows icon files to use titi's new changes 2010-06-26 16:23:45 +00:00
megaglest_g3dviewer.ico - updated windows icon files to use titi's new changes 2010-06-26 16:23:45 +00:00
megaglest.ico - updated windows icon files to use titi's new changes 2010-06-26 16:23:45 +00:00
megaglest.workspace - changed location of windows glest library to make compiling and debugging easier 2010-12-09 06:40:16 +00:00
shared_lib.cbp - changed location of windows glest library to make compiling and debugging easier 2010-12-09 06:40:16 +00:00
shared_lib.depend - added codeblocks workspace and project files for Main MG deps and game (not tools yet) so we can cross compile windows binary 2010-12-04 23:37:40 +00:00
shared_lib.layout - changed location of windows glest library to make compiling and debugging easier 2010-12-09 06:40:16 +00:00
shared_lib.vcproj - more compiler warning cleanup 2010-10-21 17:42:45 +00:00
xerces-c_3_0.dll Some license corrections and moved windows files into the windows specific folder 2010-03-13 01:39:59 +00:00