MegaGlest/source/glest_game
Mark Vejvoda 9cd6355733 - some bugfixes for headless mode:
- don't render anything
  - disable sounds in headless mode
(still need to add code to see if we can avoid loading models and graphics to make memory usage much smaller)
2011-09-25 23:57:42 +00:00
..
ai same settings like 3.5.2 so we can better compare performance 2011-09-24 20:30:41 +00:00
facilities - some bugfixes for headless mode: 2011-09-25 23:57:42 +00:00
game - more progress on masterserver, now the masterserver does not take a slot! 2011-09-24 21:07:15 +00:00
global - bugfix to support \n in scenario and tutorial lng files 2011-09-16 03:17:49 +00:00
graphics - added new in-game popup menu and new ability to switch teams in game (turned off by default in advanced settings) 2011-09-21 06:51:28 +00:00
gui - phase 1 of cppcheck verbose fixes 2011-08-31 23:10:43 +00:00
main - some bugfixes for headless mode: 2011-09-25 23:57:42 +00:00
menu - some bugfixes for headless mode: 2011-09-25 23:57:42 +00:00
network - hardening the masterserver mode: 2011-09-25 05:38:35 +00:00
sound - performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method. 2011-03-28 03:54:23 +00:00
type_instances - cleanup some compiler warnings 2011-09-25 04:09:54 +00:00
types - added new in-game popup menu and new ability to switch teams in game (turned off by default in advanced settings) 2011-09-21 06:51:28 +00:00
world - attempt to fix command grouping 2011-09-25 04:07:59 +00:00
CMakeLists.txt - bugfix for make install from svn folder structure 2011-06-02 16:18:29 +00:00