MegaGlest/source/glest_game
2013-02-15 18:25:10 +00:00
..
ai AI scouting switched back to something we had before "THE BUG" 2013-02-12 21:17:21 +00:00
facilities - update version to 3.8-dev as svn seems to be no longer compatible with 3.7.x 2013-02-06 23:00:25 +00:00
game - added the first draft of joining games in progress 2013-02-15 18:25:10 +00:00
global - allow for multiple preview / loading / hud textures for different resolutions 2013-02-11 23:43:30 +00:00
graphics - attempt to see if this fixes drawing of starting points for some bad video drivers 2013-02-12 20:47:46 +00:00
gui - added the first draft of joining games in progress 2013-02-15 18:25:10 +00:00
main - allow for multiple preview / loading / hud textures for different resolutions 2013-02-11 23:43:30 +00:00
menu - added the first draft of joining games in progress 2013-02-15 18:25:10 +00:00
network - added the first draft of joining games in progress 2013-02-15 18:25:10 +00:00
sound - trying to fix bug in sound player 2013-02-02 06:29:26 +00:00
type_instances - added the first draft of joining games in progress 2013-02-15 18:25:10 +00:00
types - added ability for units to return harvested resources in an emergency by clicking a store house when a unit has a load 2013-02-12 08:44:12 +00:00
world - added the first draft of joining games in progress 2013-02-15 18:25:10 +00:00
CMakeLists.txt - added support for google-breakpad in linux 2013-02-01 02:27:01 +00:00