MegaGlest/mk/linux
Mark Vejvoda 36a5deb916 - added freetype to linux deps script 2011-10-04 21:58:52 +00:00
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mojosetup - removed openal and vorbis related deps from Linux installer 2011-05-26 19:18:27 +00:00
analyzeWorldSynch.sh - some intial changes to support cross-compilation under mingw 2010-12-04 23:19:43 +00:00
configuration.xml - lots of updates including: 2011-05-03 23:34:25 +00:00
configurator Added for new linux tools 2010-03-13 10:41:40 +00:00
data revert accidently checked in things .... 2011-02-06 01:48:41 +00:00
formatTextFiles.sh - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
g3d_viewer Added for new linux tools 2010-03-13 10:41:40 +00:00
glest.ico Added for new linux tools 2010-03-13 10:41:40 +00:00
glest.ini - lots of updates including: 2011-05-03 23:34:25 +00:00
glestkeys.ini extra team color markers ( by default use * to toggle/switch on ) 2011-07-06 22:02:38 +00:00
makedata-diff.sh - updated some release related scripts 2011-05-26 05:06:51 +00:00
makedata.sh - bugfix to pull in nix xml instead of windows 2011-09-16 19:11:02 +00:00
makedeps_folder.sh - added freetype to linux deps script 2011-10-04 21:58:52 +00:00
makerelease.sh - updates for better handling with debian 2011-05-26 14:36:43 +00:00
maps Moved data into trunk 2010-03-12 15:42:46 +00:00
megaglest.6 - updates for better handling with debian 2011-05-26 14:36:43 +00:00
megaglest.bmp - added bmp for linux icon 2010-06-26 16:22:20 +00:00
megaglest.desktop - fixed desktop file (validator can be run using: desktop-file-validate megaglest.desktop) 2011-05-03 08:09:02 +00:00
megaglest.png - added linux desktop file and png icon file for any Nix distro bundlers 2011-04-09 18:59:02 +00:00
mg-version.sh - updating version # in prep for 3.5.2 2011-05-25 14:57:56 +00:00
mg_valgrind.sh - added script to run mg with valgrind 2011-09-28 15:38:16 +00:00
scenarios Moved data into trunk 2010-03-12 15:42:46 +00:00
setupBuildDeps.sh * add sysinfo.sh Linux support script 2011-07-14 16:45:16 +00:00
start_megaglest - get rid of bin subfolder and place binaries in root folder with startup scripts to avoid trouble finding game data since glest.ini by default looks for data in binary root folder 2011-05-07 10:01:32 +00:00
start_megaglest_configurator - bugfixes to install related files to fix: 2011-05-14 17:31:40 +00:00
start_megaglest_g3dviewer - bugfixes to install related files to fix: 2011-05-14 17:31:40 +00:00
start_megaglest_mapeditor - bugfixes to install related files to fix: 2011-05-14 17:31:40 +00:00
techs Moved data into trunk 2010-03-12 15:42:46 +00:00
tilesets Moved data into trunk 2010-03-12 15:42:46 +00:00
tutorials Moved data into trunk 2010-03-12 15:42:46 +00:00