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Mark Vejvoda 9def99c8f5 - bugfix on new cellmap pos, need to check first if unit has a cellmap 2011-05-01 05:40:45 +00:00
docs - updated another readme in case its used somehow? 2011-01-31 18:58:11 +00:00
mk - fixed linux installer local string identifier to english 2011-04-26 19:41:22 +00:00
source - bugfix on new cellmap pos, need to check first if unit has a cellmap 2011-05-01 05:40:45 +00:00
CMakeLists.txt - renamed Linux binaries launch scripts start with start_megaglest_x and binaries start with megaglest_ 2011-04-09 19:13:10 +00:00
build-mg-win32.sh - improvements to cmake files to see if things work again in the mingw world 2011-04-05 06:58:14 +00:00
build-mg.bat - added CMAKE support for building MG in Windows using MingW 2010-12-11 06:56:19 +00:00
build-mg.sh - renamed Linux binaries launch scripts start with start_megaglest_x and binaries start with megaglest_ 2011-04-09 19:13:10 +00:00

docs/readme.txt

MegaGlest source code v3.2.x and higher - 
Copyright (C) 2009-2010 Titus Tscharntke (info@titusgames.de) 
and Mark Vejvoda (mark_vejvoda@hotmail.com).

Glest source code v3.2.x - 
Copyright (C) 2002-2009 Martiño Figueroa (www.glest.org - contact_game@glest.org).

You can redistribute this code and/or modify it under the terms of the GNU 
General Public License as published by the Free Software Foundation; either 
version 3 of the License, or (at your option) any later version.
(http://www.gnu.org/licenses/gpl.html)

Except where otherwise noted, all of the documentation, multimedia and software 
included in the Mega-Glest Game setup package is copyrighted by The Mega-Glest 
Team.

Copyright (C) 2001-2011 The Mega-Glest Team. All rights reserved.

This software is provided without any express or implied warranty. In no event 
shall the author be held liable for any damages arising from the use of this 
software.

This software may be redistributed freely, but all redistributions must retain 
all occurences of the above copyright notice and web site addresses that are 
currently in place and provide full source code with ALL modifications.

For compilation instructions or any other info please visit 
the development documentation at http://megaglest.org/.