MegaGlest/source/glest_game/game
Mark Vejvoda 9e75b9144c - removed cell marker from popup menu and moved to hotkeys (f2 add f3 remove)
- added a new experiemntal feature called 'follow unit'. select 1 unit then press f4 and when the unit moves the camera tries to look from the units perspective. To turn this off select no unit and press f4.
2012-09-24 17:13:27 +00:00
..
chat_manager.cpp - added cell hint text entry when placing cell markers (supports \n and \t for text formatting) 2012-09-20 04:10:34 +00:00
chat_manager.h - lots of code cleanup from the cppcheck 2012-09-22 20:13:57 +00:00
commander.cpp - cppcheck round #2 cleanup 2012-09-22 20:37:42 +00:00
commander.h - lots of code cleanup from the cppcheck 2012-09-22 20:13:57 +00:00
console.cpp only "named" console messages in chat-history, typically chat messages from users 2012-09-09 14:12:35 +00:00
console.h only "named" console messages in chat-history, typically chat messages from users 2012-09-09 14:12:35 +00:00
game_camera.cpp - lots of code cleanup from the cppcheck 2012-09-22 20:13:57 +00:00
game_camera.h - lots of code cleanup from the cppcheck 2012-09-22 20:13:57 +00:00
game_constants.h - removed pathfinder from GAE and all references 2012-09-22 21:39:13 +00:00
game_settings.h - bugfixes for network player disconnect feature 2012-09-21 15:03:13 +00:00
game.cpp - removed cell marker from popup menu and moved to hotkeys (f2 add f3 remove) 2012-09-24 17:13:27 +00:00
game.h - removed cell marker from popup menu and moved to hotkeys (f2 add f3 remove) 2012-09-24 17:13:27 +00:00
script_manager.cpp - allow loading of scenarios and tutorials when there are none (show an error message) 2012-06-30 19:11:54 +00:00
script_manager.h - added new lua method to play video's in scenarios: 2012-05-22 06:17:56 +00:00
stats.cpp - lots of code cleanup from the cppcheck 2012-09-22 20:13:57 +00:00
stats.h - lots of code cleanup from the cppcheck 2012-09-22 20:13:57 +00:00