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MegaGlest
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9ef8c82441
MegaGlest
/
source
/
glest_game
History
Titus Tscharntke
9ef8c82441
extra team color markers ( by default use * to toggle/switch on )
2011-07-06 22:02:38 +00:00
..
ai
- attempt to group command execution so units given the same command at the same time will work more smartly (closer units go first and so on)
2011-07-05 04:37:35 +00:00
facilities
- fix for about screen (avoid using Vera font seems buggy)
2011-06-28 15:39:19 +00:00
game
extra team color markers ( by default use * to toggle/switch on )
2011-07-06 22:02:38 +00:00
global
extra team color markers ( by default use * to toggle/switch on )
2011-07-06 22:02:38 +00:00
graphics
extra team color markers ( by default use * to toggle/switch on )
2011-07-06 22:02:38 +00:00
gui
- attempt to group command execution so units given the same command at the same time will work more smartly (closer units go first and so on)
2011-07-05 04:37:35 +00:00
main
- pre-calc font height for ftgl and optionally allow for language specific characters to be used
2011-07-02 18:33:59 +00:00
menu
- added better keybaord filtering to allow use of keypad numbers in grouped units
2011-07-06 12:23:43 +00:00
network
- attempt to group command execution so units given the same command at the same time will work more smartly (closer units go first and so on)
2011-07-05 04:37:35 +00:00
sound
- performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method.
2011-03-28 03:54:23 +00:00
type_instances
- finally fixed the unit sorting hang bug, try it tomryen
2011-07-06 06:38:56 +00:00
types
somthing was missing in the header ....
2011-07-02 19:02:25 +00:00
world
- finally fixed the unit sorting hang bug, try it tomryen
2011-07-06 06:38:56 +00:00
CMakeLists.txt
- bugfix for make install from svn folder structure
2011-06-02 16:18:29 +00:00