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MegaGlest
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a287422930
MegaGlest
/
source
/
glest_game
History
Mark Vejvoda
a287422930
bugfixes to correct segfault
2010-06-17 22:09:25 +00:00
..
ai
bugfixes for AI command execution
2010-06-10 21:53:50 +00:00
facilities
bugfixes to correct segfault
2010-06-17 22:09:25 +00:00
game
bugfixes to correct segfault
2010-06-17 22:09:25 +00:00
global
- bugfix for hotkey processing (allow single quoted characters to fix grouping units)
2010-06-13 17:55:39 +00:00
graphics
bugfixes to correct segfault
2010-06-17 22:09:25 +00:00
gui
- removed the rotateunit flag (its now just part of MG)
2010-06-17 00:08:27 +00:00
main
- enable mouse while new game is loading
2010-06-16 06:35:35 +00:00
menu
- removed the rotateunit flag (its now just part of MG)
2010-06-17 00:08:27 +00:00
network
- added optional server game pause if client lags
2010-06-17 21:46:36 +00:00
sound
- added more debug statements to try to track beta bugs
2010-06-12 18:27:39 +00:00
type_instances
- removed the rotateunit flag (its now just part of MG)
2010-06-17 00:08:27 +00:00
types
- added initial work to better manage rendering (but not yet enabled)
2010-06-15 16:27:52 +00:00
world
- removed the rotateunit flag (its now just part of MG)
2010-06-17 00:08:27 +00:00
CMakeLists.txt
Added cmake build files (thanks RCL)
2010-06-05 17:34:55 +00:00