MegaGlest/source/glest_game
2010-06-17 22:09:25 +00:00
..
ai bugfixes for AI command execution 2010-06-10 21:53:50 +00:00
facilities bugfixes to correct segfault 2010-06-17 22:09:25 +00:00
game bugfixes to correct segfault 2010-06-17 22:09:25 +00:00
global - bugfix for hotkey processing (allow single quoted characters to fix grouping units) 2010-06-13 17:55:39 +00:00
graphics bugfixes to correct segfault 2010-06-17 22:09:25 +00:00
gui - removed the rotateunit flag (its now just part of MG) 2010-06-17 00:08:27 +00:00
main - enable mouse while new game is loading 2010-06-16 06:35:35 +00:00
menu - removed the rotateunit flag (its now just part of MG) 2010-06-17 00:08:27 +00:00
network - added optional server game pause if client lags 2010-06-17 21:46:36 +00:00
sound - added more debug statements to try to track beta bugs 2010-06-12 18:27:39 +00:00
type_instances - removed the rotateunit flag (its now just part of MG) 2010-06-17 00:08:27 +00:00
types - added initial work to better manage rendering (but not yet enabled) 2010-06-15 16:27:52 +00:00
world - removed the rotateunit flag (its now just part of MG) 2010-06-17 00:08:27 +00:00
CMakeLists.txt Added cmake build files (thanks RCL) 2010-06-05 17:34:55 +00:00