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MegaGlest
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a2e6f81a0d
MegaGlest
/
source
/
glest_game
History
Mark Vejvoda
a2e6f81a0d
- added initial code from willvar for visible quad calc (but disabled for now till we have time to fix issues)
2011-07-23 23:22:30 +00:00
..
ai
- attempt to group command execution so units given the same command at the same time will work more smartly (closer units go first and so on)
2011-07-05 04:37:35 +00:00
facilities
- fix for about screen (avoid using Vera font seems buggy)
2011-06-28 15:39:19 +00:00
game
- added initial code from willvar for visible quad calc (but disabled for now till we have time to fix issues)
2011-07-23 23:22:30 +00:00
global
extra team color markers ( by default use * to toggle/switch on )
2011-07-06 22:02:38 +00:00
graphics
- added initial code from willvar for visible quad calc (but disabled for now till we have time to fix issues)
2011-07-23 23:22:30 +00:00
gui
- attempt to group command execution so units given the same command at the same time will work more smartly (closer units go first and so on)
2011-07-05 04:37:35 +00:00
main
- by request added an option for modders to 'hide' duplicate files during validation
2011-07-09 19:28:01 +00:00
menu
- added internal info to video info page
2011-07-09 01:52:47 +00:00
network
- attempt to group command execution so units given the same command at the same time will work more smartly (closer units go first and so on)
2011-07-05 04:37:35 +00:00
sound
- performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method.
2011-03-28 03:54:23 +00:00
type_instances
- fixed some bugs around hp regeneration and attack-boost
2011-07-22 20:06:48 +00:00
types
- fixed some bugs around hp regeneration and attack-boost
2011-07-22 20:06:48 +00:00
world
- disable group unit commands as default being enabled (since its is causing out of synch)
2011-07-18 18:31:54 +00:00
CMakeLists.txt
- bugfix for make install from svn folder structure
2011-06-02 16:18:29 +00:00