MegaGlest/source/glest_game
2010-03-20 07:19:45 +00:00
..
facilities editor/g3dviewr startscripts which handle parameters / version number 2010-03-19 22:15:14 +00:00
game Updated debug logic to use a debug class to better control debug logging and centralize the control of it. 2010-03-19 23:26:00 +00:00
global Changed user data code to be one path where the data tree folder structure can be found 2010-03-20 00:46:16 +00:00
graphics Added code for the following: 2010-03-18 21:26:40 +00:00
gui Updated debug logic to use a debug class to better control debug logging and centralize the control of it. 2010-03-19 23:26:00 +00:00
main Added new setting to allow playing glest using multiple monitors 2010-03-20 07:19:45 +00:00
menu Updated debug logic to use a debug class to better control debug logging and centralize the control of it. 2010-03-19 23:26:00 +00:00
network Updated debug logic to use a debug class to better control debug logging and centralize the control of it. 2010-03-19 23:26:00 +00:00
type_instances Updated debug logic to use a debug class to better control debug logging and centralize the control of it. 2010-03-19 23:26:00 +00:00
types Updated debug logic to use a debug class to better control debug logging and centralize the control of it. 2010-03-19 23:26:00 +00:00
world Updated debug logic to use a debug class to better control debug logging and centralize the control of it. 2010-03-19 23:26:00 +00:00