MegaGlest/source/glest_game/network
SoftCoder 3111b733e2 - bugfix for chrono class calcs causing group camera recall to fail (And numerous other problems)
- added better tracking of mutexes by assigning them location info
2013-12-24 22:27:44 -08:00
..
client_interface.cpp - cleanup some network related code and try to remove uneeded noise 2013-12-18 23:35:27 -08:00
client_interface.h - added player platform to game stats 2013-11-02 19:05:59 +00:00
connection_slot.cpp - bugfix for chrono class calcs causing group camera recall to fail (And numerous other problems) 2013-12-24 22:27:44 -08:00
connection_slot.h - moved map path into config class 2013-12-16 23:54:33 -08:00
masterserver_info.h - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
network_interface.cpp - bugfix for chrono class calcs causing group camera recall to fail (And numerous other problems) 2013-12-24 22:27:44 -08:00
network_interface.h attempt to fix menu disconnect timeout issues 2013-11-07 03:33:04 +00:00
network_manager.cpp - coverity based bug fixes - round #1 2013-12-13 23:04:12 -08:00
network_manager.h some code cleanup 2013-05-17 02:14:43 +00:00
network_message.cpp - moved map path into config class 2013-12-16 23:54:33 -08:00
network_message.h - moved map path into config class 2013-12-16 23:54:33 -08:00
network_protocol.cpp - coverity based bug fixes - round #1 2013-12-13 23:04:12 -08:00
network_protocol.h - added code for new network protocol (disabled by default as i need to test this on arm) 2012-11-02 20:37:48 +00:00
network_types.cpp - coverity based bug fixes - round #1 2013-12-13 23:04:12 -08:00
network_types.h - added code for new network protocol (disabled by default as i need to test this on arm) 2012-11-02 19:08:55 +00:00
server_interface.cpp - bugfix for chrono class calcs causing group camera recall to fail (And numerous other problems) 2013-12-24 22:27:44 -08:00
server_interface.h - updated to support building with clang compiler (And cleaned up clang warnings from initial compile). Edit build-mg.sh and read the clang section as to how to build. 2013-11-19 21:57:28 +00:00