a9026f8c20
* fix for map names not being formatted (and replaced explicit loops to do the same to tileSet & techTree) * fix exploration state for fog-of-war off & multiplayer (note: also turns off for AI, diff. behaviour to before) * added fogOfWar to GameSettings and added to cutom game menu/menu_state_custom_game.cpp |
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configurator | ||
g3d_viewer | ||
glest_game | ||
glest_map_editor | ||
shared_lib |