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Rampoina
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MegaGlest
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aab72b863c
MegaGlest
/
source
/
glest_game
History
Mark Vejvoda
aab72b863c
enforce that no network commands are sent when game is paused for player who is joining except pause / unpause and disconnect
2013-06-04 04:26:37 +00:00
..
ai
make server slots continuously read data on sockets during game
2013-06-04 00:31:41 +00:00
facilities
fixed headless admin button for player status changes
2013-05-31 19:32:20 +00:00
game
enforce that no network commands are sent when game is paused for player who is joining except pause / unpause and disconnect
2013-06-04 04:26:37 +00:00
global
- bugfix for transifex tutorial download files now loaded into UI
2013-05-21 20:28:42 +00:00
graphics
I hope this fixes the black flickering when selecting units you sometimes see (this was very obvious with selectbuffer , but visible in colorpicking too )
2013-06-03 23:09:02 +00:00
gui
selected units are sorted by type(id) now. this gives less jumping selection with colorpicking and a sorted selection display in the GUI.
2013-06-02 20:30:22 +00:00
main
added unique playerid for every client
2013-06-01 02:31:12 +00:00
menu
bugfix for missing data to not show console error on server
2013-06-03 19:55:34 +00:00
network
bugfix to cleanup closing client connections quickly
2013-06-04 03:47:04 +00:00
sound
- trying to fix bug in sound player
2013-02-02 06:29:26 +00:00
type_instances
make server slots continuously read data on sockets during game
2013-06-04 00:31:41 +00:00
types
added ability to reference sound and videos in lua using variables: {TECHTREEPATH}, {SCENARIOPATH}, {TUTORIALPATH} example:
2013-05-28 02:54:23 +00:00
world
bugfix for minimap for joining in progress games
2013-06-04 02:21:56 +00:00
CMakeLists.txt
saved games for rejoining in progress games saves to .zip and sends that to clients.
2013-05-01 20:56:19 +00:00