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MegaGlest
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ace1cef8a8
MegaGlest
/
source
/
glest_game
History
Mark Vejvoda
ace1cef8a8
- added safe mutex wrapper class
2010-06-02 01:37:45 +00:00
..
ai
- Some initial changes in prep for support server controlled AI
2010-06-01 16:54:44 +00:00
facilities
- added ability to remember last custom game settings
2010-05-31 19:57:10 +00:00
game
- Some initial changes in prep for support server controlled AI
2010-06-01 16:54:44 +00:00
global
sound effects if new servers are available or player joins. ( new data attention.wav is needed !)
2010-05-16 16:40:21 +00:00
graphics
- added proper toggle for new unit title rendering
2010-05-29 07:07:46 +00:00
gui
- Attempt to fix unit id allocation issues
2010-05-31 09:24:44 +00:00
main
- commented out streflop from random # generator
2010-06-01 19:48:35 +00:00
menu
- commented out streflop from random # generator
2010-06-01 19:48:35 +00:00
network
- added safe mutex wrapper class
2010-06-02 01:37:45 +00:00
sound
volume changes in the options menu have instant effect when pressing OK
2010-05-20 21:32:25 +00:00
type_instances
- Attempt to fix unit id allocation issues
2010-05-31 09:24:44 +00:00
types
The worker bug ( found and fixed by silnarm )
2010-05-29 00:14:00 +00:00
world
- updated unitid offset for each faction so that we support up to 100,000 units per faction per game (which is larger than previously supported)
2010-05-31 09:45:54 +00:00