MegaGlest/source/glest_game/graphics
2013-12-27 22:00:29 -08:00
..
particle_type.cpp - cleanup some msvc++ compiler warnings 2013-12-22 23:15:31 -08:00
particle_type.h - in progress work to try to get attack boosts loading from a saved game (not working yet and commented out) 2013-12-21 21:53:27 -08:00
renderer.cpp - moved core game data asset loading into lazy load methods to try to improve the startup speed of megaglest. 2013-12-27 22:00:29 -08:00
renderer.h - bugfix for chrono class calcs causing group camera recall to fail (And numerous other problems) 2013-12-24 22:27:44 -08:00
unit_particle_type.cpp - cleanup some msvc++ compiler warnings 2013-12-22 23:15:31 -08:00
unit_particle_type.h - in progress work to try to get attack boosts loading from a saved game (not working yet and commented out) 2013-12-21 21:53:27 -08:00