MegaGlest/source/glest_game/graphics
2013-03-14 21:16:16 +00:00
..
particle_type.cpp - bugfixes for load / save game for in progress joining 2013-02-19 06:41:56 +00:00
particle_type.h - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00
renderer.cpp lighting of rotated tileset objects was wrong. 2013-03-14 21:16:16 +00:00
renderer.h frustRum ->frustum 2013-02-11 22:51:36 +00:00
unit_particle_type.cpp - bugfixes for load / save game for in progress joining 2013-02-19 06:41:56 +00:00
unit_particle_type.h - bugfix for validation techtree (resources with particles caused crash on validate) 2012-05-24 07:08:31 +00:00