MegaGlest/source/glest_game
Mark Vejvoda 226e8783c0 - added packaged game fonts
- updated code to search new default font folder
- added chinese language file from the fourm for testing
2011-06-07 02:37:58 +00:00
..
ai - update new version # 3.5.3 (possible bugfix release) 2011-06-02 07:09:19 +00:00
facilities - added packaged game fonts 2011-06-07 02:37:58 +00:00
game - added code to merge duplicate sounds used in a techtree 2011-05-06 07:47:31 +00:00
global - added freetype2 / FTGL support 2011-06-06 21:38:25 +00:00
graphics - added freetype2 / FTGL support 2011-06-06 21:38:25 +00:00
gui - fixed observers to be able to see queued commands of all other players 2011-05-06 08:44:50 +00:00
main - added packaged game fonts 2011-06-07 02:37:58 +00:00
menu - added freetype2 / FTGL support 2011-06-06 21:38:25 +00:00
network - added extra mutex guard when closing connection slots to try to fix parallel close connections from causing errors. 2011-05-20 19:44:33 +00:00
sound - performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method. 2011-03-28 03:54:23 +00:00
type_instances queued commands are displayed in a better way 2011-05-01 20:19:41 +00:00
types - updates to commondata handling. From now on commondata tag specified the commondata folder under a techtree making it easier to share data and portable since you just need to copy the techtree and its contents, this means no sharing data between techtrees (which is good since we don't want such dependencies) 2011-05-06 22:12:16 +00:00
world - update new version # 3.5.3 (possible bugfix release) 2011-06-02 07:09:19 +00:00
CMakeLists.txt - bugfix for make install from svn folder structure 2011-06-02 16:18:29 +00:00