MegaGlest/source/glest_map_editor/CMakeLists.txt

259 lines
11 KiB
CMake

# common libraries
SET(EXTERNAL_LIBS "")
SET(TARGET_NAME "megaglest_editor")
SET(TARGET_NAME_MANPAGE "${TARGET_NAME}.6")
IF(BUILD_MEGAGLEST_MAP_EDITOR)
MESSAGE(STATUS "Will try to build MegaGlest map editor")
IF(UNIX AND "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" AND NOT "${CMAKE_SYSTEM_NAME}" STREQUAL "Linux")
IF("${CMAKE_CXX_COMPILER_VERSION}" VERSION_LESS 4.7 OR NOT "${CMAKE_CXX_COMPILER_VERSION}")
ADD_DEFINITIONS("-std=gnu++0x")
ELSEIF("${CMAKE_CXX_COMPILER_VERSION}" VERSION_LESS 5.1)
ADD_DEFINITIONS("-std=c++11")
ENDIF()
# Was required at least on bsd and macos.
ENDIF()
FIND_PACKAGE(${SDL_VERSION_NAME} REQUIRED)
INCLUDE_DIRECTORIES(${${SDL_VERSION_NAME}_INCLUDE_DIR})
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${${SDL_VERSION_NAME}_LIBRARY})
FIND_PACKAGE(OpenGL REQUIRED)
INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR})
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${OPENGL_LIBRARY})
IF(STATIC_wxWidgets)
SET(wxWidgets_USE_STATIC ON)
# ^ This is not needed here (once, globally is enough) if every find run returns the same status.
# With wx this is not so 100% sure.
ENDIF()
# It was noticed that when using MinGW gcc it is essential that 'core' is mentioned before 'base'.
# Optimal order most likely is gl > core > base, in some cases it may do difference.
FIND_PACKAGE(wxWidgets REQUIRED COMPONENTS gl core base)
IF(UNIX OR WIN32)
# wxWidgets include (this will do all the magic to configure everything)
INCLUDE( ${wxWidgets_USE_FILE} )
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${wxWidgets_LIBRARIES})
IF(STATIC_wxWidgets)
IF(wxWidgets_USE_STATIC)
MESSAGE(STATUS "==========> wxWidgets using STATIC libs:")
ELSE()
MESSAGE(STATUS "==========> wxWidgets STATIC libs NOT found:")
ENDIF()
ENDIF()
MESSAGE(STATUS " wxWidgets: ${wxWidgets_INCLUDE_DIRS} ;/; ${wxWidgets_LIBRARIES}")
ENDIF()
IF(WIN32)
IF(NOT MSVC)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwx_mswu-2.8-i586-mingw32msvc.dll.a)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwx_mswu_gl-2.8-i586-mingw32msvc.dll.a)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwxpng-2.8-i586-mingw32msvc.a)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwxjpeg-2.8-i586-mingw32msvc.a)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwxtiff-2.8-i586-mingw32msvc.a)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwxzlib-2.8-i586-mingw32msvc.a)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/include/)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/wx/include/i586-mingw32msvc-msw-unicode-release-static-2.8)
SET(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH}
${PROJECT_SOURCE_DIR}/source/win32_deps/lib
${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/lib)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/openal-soft-1.12.854/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/openal-soft-1.12.854)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/libogg-1.2.1/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/lua-5.1/src)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/jpeg-8b)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/lpng141)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/zlib-1.2.5)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/curl-7.21.3/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/${SDL_WINDOWS_DIR_DINC}/include)
link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/lib)
link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/lib)
link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/lib)
ENDIF()
ENDIF()
IF(NOT MSVC)
find_package(PkgConfig REQUIRED)
ENDIF()
IF(FORCE_STREFLOP_SOFTWRAPPER)
pkg_search_module(STREFLOP streflop-soft)
ELSE()
IF(HAS_SSE_EXTENSIONS AND NOT ${FORCE_MAX_SSE_LEVEL} MATCHES "0")
pkg_search_module(STREFLOP streflop-sse)
ELSE()
IF(HAS_X87_SUPPORT)
pkg_search_module(STREFLOP streflop-x87)
ELSE()
pkg_search_module(STREFLOP streflop-soft)
ENDIF()
ENDIF()
ENDIF()
IF(NOT STREFLOP_FOUND)
pkg_search_module(STREFLOP streflop)
ENDIF()
MESSAGE(STATUS "Search for Library STREFLOP result = ${STREFLOP_FOUND} libs: ${STREFLOP_LIBRARIES} include dirs: ${STREFLOP_INCLUDE_DIRS}")
IF(FORCE_EMBEDDED_LIBS)
SET(STREFLOP_FOUND OFF)
MESSAGE(STATUS "FORCING USE of EMBEDDED Libraries...")
ENDIF()
IF(WANT_USE_STREFLOP)
IF(STREFLOP_FOUND)
INCLUDE_DIRECTORIES(${STREFLOP_INCLUDE_DIRS} ${STREFLOP_INCLUDE_DIRS}/streflop)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${STREFLOP_LIBRARIES})
ADD_DEFINITIONS("-DUSE_STREFLOP_PKG")
ENDIF()
ENDIF()
#########################################################################################
# megaglest map editor
SET(DIRS_WITH_SRC
. )
SET(GLEST_MAIN_INCLUDE_ROOT "../glest_game/")
SET(GLEST_LIB_INCLUDE_ROOT "../shared_lib/include/")
SET(GLEST_LIB_INCLUDE_DIRS
${GLEST_LIB_INCLUDE_ROOT}platform/common
# ${GLEST_LIB_INCLUDE_ROOT}platform/${SDL_VERSION_SNAME}
${GLEST_LIB_INCLUDE_ROOT}platform/posix
${GLEST_LIB_INCLUDE_ROOT}util
${GLEST_LIB_INCLUDE_ROOT}graphics
${GLEST_LIB_INCLUDE_ROOT}graphics/gl
${GLEST_LIB_INCLUDE_ROOT}map
${GLEST_MAIN_INCLUDE_ROOT}facilities
${GLEST_MAIN_INCLUDE_ROOT}game
${GLEST_LIB_INCLUDE_ROOT}xml/rapidxml
${GLEST_MAIN_INCLUDE_ROOT}global)
IF(WANT_USE_STREFLOP AND NOT STREFLOP_FOUND)
SET(GLEST_LIB_INCLUDE_DIRS
${GLEST_LIB_INCLUDE_DIRS}
${GLEST_LIB_INCLUDE_ROOT}streflop)
ENDIF()
INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_DIRS} )
IF(WIN32)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/shared_lib/include/platform/win32)
ENDIF()
INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_ROOT}platform/${SDL_VERSION_SNAME} )
SET(MG_SOURCE_FILES "../glest_game/global/config.cpp")
FOREACH(DIR IN LISTS DIRS_WITH_SRC)
INCLUDE_DIRECTORIES( ${DIR} )
set(SRC_DIR_TO_GLOB ${DIR})
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.cpp)
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
FILE(GLOB INCLUDE_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.h)
SET(MG_INCLUDE_FILES ${MG_INCLUDE_FILES} ${INCLUDE_FILES_FROM_THIS_DIR})
IF(APPLE)
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.mm)
#MESSAGE(STATUS "SRC_FILES_FROM_THIS_DIR: ${SRC_FILES_FROM_THIS_DIR}")
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.m)
#MESSAGE(STATUS "SRC_FILES_FROM_THIS_DIR: ${SRC_FILES_FROM_THIS_DIR}")
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
ENDIF(APPLE)
ENDFOREACH(DIR)
IF(WANT_DEV_OUTPATH)
SET(EXECUTABLE_OUTPUT_PATH "${MEGAGLEST_FRIENDLY_OUTPUT_PATH}")
ENDIF()
SET(HELP2MAN_OUT_PATH ${EXECUTABLE_OUTPUT_PATH})
IF("${EXECUTABLE_OUTPUT_PATH}" STREQUAL "")
SET(HELP2MAN_OUT_PATH "${CMAKE_CURRENT_BINARY_DIR}/")
ENDIF()
MESSAGE(STATUS "***Note: The final output path for MegaGlest Map Editor will be [${HELP2MAN_OUT_PATH}]")
FIND_PROGRAM(HELP2MAN "help2man")
SET_SOURCE_FILES_PROPERTIES(${MG_INCLUDE_FILES} PROPERTIES HEADER_FILE_ONLY 1)
IF(MSVC)
# Needed to build a window app and not just a upnp console app. Not really sure why.
ADD_EXECUTABLE(${TARGET_NAME} WIN32 ${MG_SOURCE_FILES} ${MG_INCLUDE_FILES})
ELSE()
ADD_EXECUTABLE(${TARGET_NAME} ${MG_SOURCE_FILES} ${MG_INCLUDE_FILES})
ENDIF()
IF(WIN32)
# Must come after ADD_EXECUTABLE.
TARGET_SOURCES(${TARGET_NAME} PRIVATE ${PROJECT_SOURCE_DIR}/mk/windoze/glest_editor.rc)
ENDIF()
SET(MG_STREFLOP "")
IF(WANT_USE_STREFLOP)
SET(MG_STREFLOP "streflop")
ENDIF()
IF(WIN32)
# TARGET_LINK_LIBRARIES(${TARGET_NAME} stdc++ gcc odbc32 wsock32 winspool winmm shell32 comctl32 ctl3d32 advapi32 wsock32 opengl32 glu32 ole32 oleaut32 uuid mingw32 ddraw dsound dxguid ws2_32 iphlpapi wsock32 libogg libvorbis libvorbisfile zlib jpeg libpng xerces-c2_8_0 OpenAL32 libcurl winmm gdi32 opengl32 glu32 ${SDL_VERSION_NAME} ${SDL_VERSION_NAME}main lua5.1 ${MG_STREFLOP} libmegaglest stdc++ moldname mingwex msvcrt user32 kernel32)
ENDIF()
IF(WANT_USE_STREFLOP AND NOT STREFLOP_FOUND)
TARGET_LINK_LIBRARIES(${TARGET_NAME} ${MG_STREFLOP})
ENDIF()
TARGET_LINK_LIBRARIES(${TARGET_NAME} libmegaglest)
TARGET_LINK_LIBRARIES(${TARGET_NAME} ${EXTERNAL_LIBS})
IF(EXISTS ${HELP2MAN} AND NOT APPLE)
# on mac <> --help sometimes hangs, so we need "NOT APPLE" ^ or some timeout here for now
MESSAGE(STATUS "***-- Found help2man: ${HELP2MAN} about to build manpage in [${HELP2MAN_OUT_PATH}${TARGET_NAME_MANPAGE}]")
SET(MG_MANPAGE_DESCRIPTION "Map editor for the popular 3D realtime strategy game")
IF(EXISTS ${XVFB_EXEC})
MESSAGE(STATUS "***-- Found xvfb-run: ${XVFB_EXEC} about to build manpage with it.")
add_custom_target(${TARGET_NAME_MANPAGE} ALL
COMMAND ${XVFB_EXEC} --auto-servernum --server-num=770 ${HELP2MAN} --no-discard-stderr --name="${MG_MANPAGE_DESCRIPTION}" --source="${TARGET_NAME}" --version-string="${TARGET_NAME}" --section=6 -N -o ${HELP2MAN_OUT_PATH}${TARGET_NAME_MANPAGE} ${HELP2MAN_OUT_PATH}${TARGET_NAME}
DEPENDS ${TARGET_NAME})
ELSE()
add_custom_target(${TARGET_NAME_MANPAGE} ALL
COMMAND ${HELP2MAN} --no-discard-stderr --name="${MG_MANPAGE_DESCRIPTION}" --source="${TARGET_NAME}" --version-string="${TARGET_NAME}" --section=6 -N -o ${HELP2MAN_OUT_PATH}${TARGET_NAME_MANPAGE} ${HELP2MAN_OUT_PATH}${TARGET_NAME}
DEPENDS ${TARGET_NAME})
ENDIF()
ENDIF()
# Requires an install prefix for the items below to work
IF(NOT CMAKE_INSTALL_PREFIX STREQUAL "")
# Installation of the program
INSTALL(TARGETS
${TARGET_NAME}
DESTINATION ${MEGAGLEST_BIN_INSTALL_PATH})
IF(EXISTS ${HELP2MAN} AND NOT "${MEGAGLEST_MANPAGE_INSTALL_PATH}" STREQUAL "" AND NOT APPLE)
MESSAGE(STATUS "**NOTE: Will Install manpage [${TARGET_NAME_MANPAGE}] to [${MEGAGLEST_MANPAGE_INSTALL_PATH}]")
# Installation of the program manpage file
INSTALL(FILES
"${HELP2MAN_OUT_PATH}${TARGET_NAME_MANPAGE}"
DESTINATION ${MEGAGLEST_MANPAGE_INSTALL_PATH})
ENDIF()
# Installation of the program config and image files
INSTALL(FILES
"${PROJECT_SOURCE_DIR}/mk/shared/editor.ico"
DESTINATION ${MEGAGLEST_INI_INSTALL_PATH})
ENDIF()
ENDIF()