c4c426ed74
* workflows/cmake.yml:test on Ubuntu Jammy (22.04);migrate to checkoutv3 This should also fix #247 * maybe fix ssh link error on Ubuntu Jammy gcc and clang build is failing on Jammy with the message: 'cannot find -lssh: No such file or directory' Basically I added libcurl-openssl-dev to the deps * remove libcurl4-gnutls-dev Trying to correct: The following packages have unmet dependencies: libcurl4-gnutls-dev : Conflicts: libcurl4-openssl-dev but 7.81.0-1ubuntu1.3 is to be installed libcurl4-openssl-dev : Conflicts: libcurl4-gnutls-dev but 7.81.0-1ubuntu1.3 is to be installed E: Unable to correct problems, you have held broken packages. An error occurred while installing build dependencies. * use cmake FindCURL module * for OpenSSL, use include instead of find_package * remove jammy, add gcc-10 and 11 test * revert now-unrelated changes * clean-up * add VERBOSE flag to make * Update .github/workflows/cmake.yml * Update .github/workflows/cmake.yml * use '-f' option from build script to force clang * force dynamic libs with '-d' fixes #251 * mk/linux/setupBuildDeps.sh:fix script so 22.04 is detected *remove vlc deps (not required for the CI) *remove ubuntu-18.04 from the build matrix, see https://github.blog/changelog/2022-08-09-github-actions-the-ubuntu-18-04-actions-runner-image-is-being-deprecated-and-will-be-removed-by-12-1-22/ * revert removal of commented macos jobs * run apt-get update and upgrade * cleanup Prep snapshot section |
||
---|---|---|
.github/workflows | ||
data | ||
docs | ||
mk | ||
source | ||
.editorconfig | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
.travis-before_install.sh | ||
.travis.yml | ||
CMakeLists.txt | ||
README.md |
README.md
This is the game engine source code repository.
MegaGlest (https://megaglest.org) is a libre software cross platform real-time strategy game.
MegaGlest is an entertaining free (freeware and free software) and open source cross-platform 3D real-time strategy (RTS) game, where you control the armies of one of seven different factions: Tech, Magic, Egypt, Indians, Norsemen, Persian or Romans. The game is played in one of 17 naturally looking settings, which, like the unit models, are crafted with great attention to detail. A lot of additional game data can be downloaded from within the game at no cost.
If you want to compile MegaGlest yourself, you should read the following:
Return to the main (upstream) repository here