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command_type.cpp
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- bugfix for multi-build queued commands
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2011-01-08 21:53:05 +00:00 |
command_type.h
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dansk language; fix for fog of war off; command queuing works a bit better ( especially when attacking );
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2010-12-23 10:44:11 +00:00 |
damage_multiplier.h
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- added leak_dumper header all over the place (not yet functional in linux)
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2010-09-07 05:25:40 +00:00 |
element_type.cpp
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- numerous bugfixes mostly centered around network lag, but also added more logging and protective code (like buffer overflow checks)
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2010-08-07 03:26:38 +00:00 |
element_type.h
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- added leak_dumper header all over the place (not yet functional in linux)
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2010-09-07 05:25:40 +00:00 |
faction_type.cpp
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- added a new validation for faction validation report AND game load for attack-var since a negative value will segfault the game
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2011-01-10 05:44:45 +00:00 |
faction_type.h
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- Added tileset and map CRC check in the network lobby
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2011-01-09 04:49:21 +00:00 |
object_type.cpp
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- a little bit of plumbing for VBO's for static models (currently disabled via # define)
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2011-01-18 07:52:06 +00:00 |
object_type.h
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- added new attribute for tileset objects named "height". Air units will try to fly above the height of units and objects now (up to a max of terrain height + 15)
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2010-10-30 04:05:48 +00:00 |
resource_type.cpp
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- Added tileset and map CRC check in the network lobby
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2011-01-09 04:49:21 +00:00 |
resource_type.h
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- a little bit of plumbing for VBO's for static models (currently disabled via # define)
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2011-01-18 07:52:06 +00:00 |
skill_type.cpp
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- added a new validation for faction validation report AND game load for attack-var since a negative value will segfault the game
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2011-01-10 05:44:45 +00:00 |
skill_type.h
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- a little bit of plumbing for VBO's for static models (currently disabled via # define)
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2011-01-18 07:52:06 +00:00 |
tech_tree.cpp
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- attempt to cleanup some debug logging to see if it helps restore normal performance
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2011-01-17 16:31:25 +00:00 |
tech_tree.h
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- Added tileset and map CRC check in the network lobby
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2011-01-09 04:49:21 +00:00 |
unit_type.cpp
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- attempt to cleanup some debug logging to see if it helps restore normal performance
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2011-01-17 16:31:25 +00:00 |
unit_type.h
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- added some basic protection against memory hacking tools
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2011-01-14 23:51:15 +00:00 |
upgrade_type.cpp
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- Added tileset and map CRC check in the network lobby
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2011-01-09 04:49:21 +00:00 |
upgrade_type.h
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- Added tileset and map CRC check in the network lobby
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2011-01-09 04:49:21 +00:00 |