..
main_menu.cpp
- sound system is now threaded by default (hopefully this fixes buffer underruns errors from openal)
2011-01-18 01:24:45 +00:00
main_menu.h
resource multiplier only for cpu players.
2010-11-11 01:24:48 +00:00
menu_background.cpp
- added new commandline options to tell the game where to look for data, ini's and where to write logs
2010-12-09 20:41:11 +00:00
menu_background.h
- working VBO code for static objects in game, currently disabled in code but to enabled edit model.h and uncomment #define ENABLE_VBO_CODE
2011-01-18 23:56:30 +00:00
menu_state_about.cpp
- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
2010-09-09 21:07:39 +00:00
menu_state_about.h
- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
2010-09-09 21:07:39 +00:00
menu_state_connected_game.cpp
- added a very useful way to track mutex usage and performance timings of mutex locking to discover thread lock issues
2011-01-31 23:01:39 +00:00
menu_state_connected_game.h
- moved sound system debug into a new debugSound property to lessen the impact of regular debug logging since sound processing is now threaded and therefore logging sound system items may slow down performance
2011-01-26 09:09:59 +00:00
menu_state_custom_game.cpp
- attempt to improve issues in the custom menu related to freezing
2011-02-06 07:01:54 +00:00
menu_state_custom_game.h
fix for updateAttackStopped and command queuing;
2011-01-30 23:01:55 +00:00
menu_state_graphic_info.cpp
- move return button placement on video info menu
2011-01-10 05:06:00 +00:00
menu_state_graphic_info.h
- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
2010-09-09 21:07:39 +00:00
menu_state_join_game.cpp
- added more logging to see what client FTP port # will be
2011-01-15 19:16:00 +00:00
menu_state_join_game.h
- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
2010-09-09 21:07:39 +00:00
menu_state_keysetup.cpp
beginning of keyboard setup menu ...
2011-01-04 01:39:54 +00:00
menu_state_keysetup.h
beginning of keyboard setup menu ...
2011-01-04 01:39:54 +00:00
menu_state_masterserver.cpp
- added a very useful way to track mutex usage and performance timings of mutex locking to discover thread lock issues
2011-01-31 23:01:39 +00:00
menu_state_masterserver.h
- updated Internet games to use 2 new fields, country and game status.
2011-01-25 07:41:12 +00:00
menu_state_new_game.cpp
- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
2010-09-09 21:07:39 +00:00
menu_state_new_game.h
- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
2010-09-09 21:07:39 +00:00
menu_state_options.cpp
- added privacy option to options menu
2011-01-25 23:30:51 +00:00
menu_state_options.h
- added privacy option to options menu
2011-01-25 23:30:51 +00:00
menu_state_root.cpp
Some changed external ports for ftp; switch ftp ports according to external port; Menu looks a bit more friendly(less fog)
2011-01-12 19:42:25 +00:00
menu_state_root.h
- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
2010-09-09 21:07:39 +00:00
menu_state_scenario.cpp
- more user friendly messages for scenario errors
2011-01-28 20:16:45 +00:00
menu_state_scenario.h
- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
2010-09-09 21:07:39 +00:00
server_line.cpp
fix for status message not shown when inprogress
2011-02-05 00:32:31 +00:00
server_line.h
- updated Internet games to use 2 new fields, country and game status.
2011-01-25 07:41:12 +00:00