MegaGlest/source/glest_game/ai
2013-06-23 04:17:25 +00:00
..
ai_interface.cpp removed commented code 2013-06-22 18:09:29 +00:00
ai_interface.h code cleanup based on cppcheck results 2013-05-17 05:21:14 +00:00
ai_rule.cpp make AI smarter when needing more resources, prefer units that 'give back' resources over producers 2013-06-20 20:04:19 +00:00
ai_rule.h - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00
ai.cpp full support for translated techtrees 2013-06-13 08:55:48 +00:00
ai.h - added new over-ridable minimum spacing between buildings for the AI player 2012-04-02 16:11:13 +00:00
path_finder.cpp - bugfix to allow headless server to load a texture for new tilesets where they must read it to determine parts. 2013-06-23 04:17:25 +00:00
path_finder.h - bugfix to allow headless server to load a texture for new tilesets where they must read it to determine parts. 2013-06-23 04:17:25 +00:00