MegaGlest/source/glest_game
2013-02-22 06:52:51 +00:00
..
ai - attempt to improve performance when units are blocked badly (this is not backwards compatible with other builds, will create out of synch) 2013-02-22 06:52:51 +00:00
facilities - update version to 3.8-dev as svn seems to be no longer compatible with 3.7.x 2013-02-06 23:00:25 +00:00
game - some code cleanup and try to improve joining in progress game performance 2013-02-19 22:00:15 +00:00
global - updates to join in progress game, and now allow for switching slots 2013-02-16 19:11:36 +00:00
graphics - bugfixes for load / save game for in progress joining 2013-02-19 06:41:56 +00:00
gui - added the first draft of joining games in progress 2013-02-15 18:25:10 +00:00
main - allow for multiple preview / loading / hud textures for different resolutions 2013-02-11 23:43:30 +00:00
menu - updates to join in progress game, and now allow for switching slots 2013-02-16 19:11:36 +00:00
network - some code cleanup and try to improve joining in progress game performance 2013-02-19 22:00:15 +00:00
sound - trying to fix bug in sound player 2013-02-02 06:29:26 +00:00
type_instances - attempt to improve performance when units are blocked badly (this is not backwards compatible with other builds, will create out of synch) 2013-02-22 06:52:51 +00:00
types - bugfixes for load / save game for in progress joining 2013-02-19 06:41:56 +00:00
world - attempt to improve performance when units are blocked badly (this is not backwards compatible with other builds, will create out of synch) 2013-02-22 06:52:51 +00:00
CMakeLists.txt - added support for google-breakpad in linux 2013-02-01 02:27:01 +00:00