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MegaGlest
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c8df9dba1c
MegaGlest
/
source
/
glest_game
History
Mark Vejvoda
c8df9dba1c
- disable newline in chat mode
2012-03-19 05:51:35 +00:00
..
ai
- fixed crash in AI on close
2012-03-17 21:29:03 +00:00
facilities
- fixed xml loading via rapidxml for some scenarios that had embeddex xml comments in lua
2012-03-17 08:20:17 +00:00
game
- disable newline in chat mode
2012-03-19 05:51:35 +00:00
global
- fixed xml loading via rapidxml for some scenarios that had embeddex xml comments in lua
2012-03-17 08:20:17 +00:00
graphics
savegame screenshot has smaller size (configurable)/ screenshots are deleted too
2012-03-17 11:26:39 +00:00
gui
- added command groups and unit selection to save / load game info
2012-03-15 07:09:36 +00:00
main
- fixed xml loading via rapidxml for some scenarios that had embeddex xml comments in lua
2012-03-17 08:20:17 +00:00
menu
the buttons for savegames are sorted now ( newest savegame is on top )
2012-03-17 21:54:22 +00:00
network
- initial work to save game state to XML. Current only saves when out of synch or game end occurs and saves to same folder as log files and file is called: megaglest-saved.xml
2012-03-10 03:27:25 +00:00
sound
- updated for better handling of streflop on different platforms
2012-02-10 06:21:06 +00:00
type_instances
- proper restore of meeting point
2012-03-17 22:08:04 +00:00
types
- allow logging of AI behavior to logfiles using: AiLog=10
2012-03-17 19:22:03 +00:00
world
- fix terrain loading
2012-03-18 06:59:43 +00:00
CMakeLists.txt
- more debian related changes for better manpages
2011-12-20 07:00:23 +00:00