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Tom Reynolds c9da4eb062 minor changes for megaglest_shim build
* mute warnings on non-existing files during first build.sh run
* git ignore megaglest_shim binary
2017-10-07 21:48:52 +02:00
data - fix data folder link 2017-09-21 17:50:51 -07:00
docs Update README 2017-09-23 01:49:21 +02:00
mk - fix build for ubunti 17.10 2017-09-28 22:12:09 -07:00
source minor changes for megaglest_shim build 2017-10-07 21:48:52 +02:00
.editorconfig Adding a file for EditorConfig 2017-05-27 21:54:20 +02:00
.gitattributes Removed masterserver's code (separation from the source). 2014-03-27 20:12:04 +01:00
.gitignore let's try static curl also for mac OS 2017-08-25 22:06:08 +02:00
.gitmodules moved mojosetup to submodule; synchronized with updated mojosetup version [ci skip] 2015-10-11 19:25:42 +02:00
.travis-before_install.sh 'mini update' more optional than before 2017-08-27 22:59:07 +02:00
.travis.yml - try to fix Travis builds 2017-09-21 21:28:15 -07:00
CMakeLists.txt - attempt to correct tomreyns cmake linker issue 2017-10-07 08:59:27 -07:00
README.md improved formatting of '--help' output in a way to be more friendly for help2man 2017-04-01 14:53:34 +02:00

README.md

This is the game engine source code repository.

MegaGlest (http://megaglest.org) is a libre software cross platform real-time strategy game.

logo

MegaGlest is an entertaining free (freeware and free software) and open source cross-platform 3D real-time strategy (RTS) game, where you control the armies of one of seven different factions: Tech, Magic, Egypt, Indians, Norsemen, Persian or Romans. The game is played in one of 17 naturally looking settings, which, like the unit models, are crafted with great attention to detail. A lot of additional game data can be downloaded from within the game at no cost.

MegaGlest Downloads

gif > game trailer <

If you want to compile MegaGlest yourself, you should read the following:

Development Tutorial

Git Workflow

Return to the main (upstream) repository here