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MegaGlest
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d14f013491
MegaGlest
/
source
/
glest_game
History
Titus Tscharntke
d14f013491
some chat changes and custom game with NetworkFramePeriod
2010-06-08 00:00:28 +00:00
..
ai
- added server controlled AI as a game option
2010-06-03 01:10:40 +00:00
facilities
some chat changes and custom game with NetworkFramePeriod
2010-06-08 00:00:28 +00:00
game
some chat changes and custom game with NetworkFramePeriod
2010-06-08 00:00:28 +00:00
global
added networkframeperiod support to gamesettings and added possibility to over-ride in glest.ini for now
2010-06-05 07:52:14 +00:00
graphics
- added proper toggle for new unit title rendering
2010-05-29 07:07:46 +00:00
gui
- Attempt to fix unit id allocation issues
2010-05-31 09:24:44 +00:00
main
-added another mutex release to fix a bug found from a segfault
2010-06-05 15:48:50 +00:00
menu
some chat changes and custom game with NetworkFramePeriod
2010-06-08 00:00:28 +00:00
network
added networkframeperiod support to gamesettings and added possibility to over-ride in glest.ini for now
2010-06-05 07:52:14 +00:00
sound
volume changes in the options menu have instant effect when pressing OK
2010-05-20 21:32:25 +00:00
type_instances
bugfix to handle food decrements properly for humans
2010-06-03 20:17:03 +00:00
types
The worker bug ( found and fixed by silnarm )
2010-05-29 00:14:00 +00:00
world
-added another mutex release to fix a bug found from a segfault
2010-06-05 15:48:50 +00:00
CMakeLists.txt
Added cmake build files (thanks RCL)
2010-06-05 17:34:55 +00:00