MegaGlest/source/shared_lib/include/platform/sdl
2015-10-04 20:34:54 -07:00
..
data_types.h - added game statistics gathering and saving on masterserver. 2013-10-31 00:57:36 +00:00
factory_repository.h Merge branch 'master' of github-softcoder-megaglest:MegaGlest/megaglest-source 2013-12-14 02:45:25 -08:00
gl_wrap.h - got sdl2 branch compiling and game loads 2015-09-28 23:28:11 -07:00
noimpl.h - attempt to cleanup for debian compliance (proper copyright, etc) 2012-10-30 06:48:12 +00:00
platform_main.h - got sdl2 branch compiling and game loads 2015-09-28 23:28:11 -07:00
platform_util.h - added reg file for windows users to manually disable packet throttling 2014-01-01 13:24:24 -08:00
sdl_private.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
thread.h - attempt to add crude thread state tracking in thread class and force thread to die if it appears to be stuck (and output to console) 2013-12-30 21:23:49 -08:00
window_gl.h - for now make fullscreen mode ONLY use desktop resolution, all other tries seem buggy in SDL2 2015-10-04 20:34:54 -07:00
window.h - for now make fullscreen mode ONLY use desktop resolution, all other tries seem buggy in SDL2 2015-10-04 20:34:54 -07:00