MegaGlest/source/shared_lib/include/graphics
2010-10-30 17:31:57 +00:00
..
gl - thread synch bugfix in Internet Lobby Menu (thanks tomreyn for the stack trace) 2010-10-30 17:31:57 +00:00
BMPReader.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
buffer.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
camera.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
context.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
FileReader.h - cleaned up a whole pile of compiler warnings 2010-10-21 07:20:17 +00:00
font_manager.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
font.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
graphics_factory.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
graphics_interface.h renderMapPreview nearly done. 2010-09-15 23:49:26 +00:00
ImageReaders.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
interpolation.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
JPGReader.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
math_util.h - a few more improvements to rendering cache 2010-09-10 00:41:51 +00:00
matrix.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
model_header.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
model_manager.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
model_renderer.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
model.h - a bunch of in progress work related to texture compression and more timely texture memory management cleanup. For now to test texture compression use the following ini setting: EnableTextureCompression=true 2010-10-28 00:51:25 +00:00
particle_renderer.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
particle.h particle limits are back again 2010-10-06 17:04:51 +00:00
pixmap.h - added new default PNG format for doing screenshots AND the saving to disk is queued in a background thread allowing almost no delay when saving many screenshots! 2010-10-30 02:21:47 +00:00
PNGReader.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
quaternion.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
shader_manager.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
shader.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
text_renderer.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
texture_manager.h - added the ability to track pixmap memory usage at start and end of a game 2010-10-28 21:06:20 +00:00
texture.h - added more texture compression supported types 2010-10-29 16:27:22 +00:00
TGAReader.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
vec.h - more memory cleanup 2010-09-07 21:01:22 +00:00