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MegaGlest
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db173d0fdd
MegaGlest
/
source
/
glest_game
History
Mark Vejvoda
db173d0fdd
- bugfixes for network playername inline editing in the lobby during a slot switch
2010-08-26 05:30:17 +00:00
..
ai
- added a lookup cache for unit updater's frequently called unitOnRange logic
2010-08-25 07:29:35 +00:00
facilities
- test to try to get svn rev # in build string
2010-08-23 17:13:19 +00:00
game
- changed update and camera update fps to original values
2010-08-25 19:21:11 +00:00
global
- updated to allow dynamic changing of updatefps and camerafps
2010-08-25 18:26:17 +00:00
graphics
- Fixed bug related to particles not updating smoothly
2010-08-26 01:25:27 +00:00
gui
- bugfix for multi-unit selection (pressing shift does not unselect previously selected units now)
2010-07-15 19:48:28 +00:00
main
- updated techree validation output
2010-08-26 04:31:48 +00:00
menu
- bugfixes for network playername inline editing in the lobby during a slot switch
2010-08-26 05:30:17 +00:00
network
- bugfixes for network playername inline editing in the lobby during a slot switch
2010-08-26 05:30:17 +00:00
sound
- Added ability to disable sound for poor users with non-functional sound
2010-07-16 06:35:22 +00:00
type_instances
- added a lookup cache for unit updater's frequently called unitOnRange logic
2010-08-25 07:29:35 +00:00
types
- added more validation to the techtree validator (make sure that a unit that can build another unit, the unit to be built must have a be_built_skill
2010-08-26 04:17:09 +00:00
world
- Fixed bug related to particles not updating smoothly
2010-08-26 01:25:27 +00:00
CMakeLists.txt
Added cmake build files (thanks RCL)
2010-06-05 17:34:55 +00:00