MegaGlest/source/glest_game/main
Mark Vejvoda dc6cd9281f - centralized finding map files and validation of map files. a New report at game start shows a list of invalid maps which will be ignored
- headless server now shows GUI messages in console
- made 'blocked player' button font smaller
2011-12-05 05:26:48 +00:00
..
battle_end.cpp - bugfix for battle end screen font placement 2011-12-03 09:20:13 +00:00
battle_end.h - bugfix for keydown event in intro and battle end screens (missed htis when converted to SDL keys) 2011-11-21 19:00:20 +00:00
intro.cpp - fixed bug in sdl where it doesn't always give the correct key modifiers. 2011-12-03 04:58:36 +00:00
intro.h - bugfix for keydown event in intro and battle end screens (missed htis when converted to SDL keys) 2011-11-21 19:00:20 +00:00
macosx_main.h Update the macosx main to compil 2010-09-30 10:32:28 +00:00
macosx_main.m Update the macosx main to compil 2010-09-30 10:32:28 +00:00
main.cpp - centralized finding map files and validation of map files. a New report at game start shows a list of invalid maps which will be ignored 2011-12-05 05:26:48 +00:00
main.h ensure language toggle only happens outside of a render event 2011-10-25 22:40:28 +00:00
program.cpp - centralized finding map files and validation of map files. a New report at game start shows a list of invalid maps which will be ignored 2011-12-05 05:26:48 +00:00
program.h - cleanup of masterserver global flag 2011-12-02 22:04:02 +00:00