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MegaGlest
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de1f7c53d9
MegaGlest
/
source
/
glest_game
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Mark Vejvoda
de1f7c53d9
- improve AI performance a bit and ALSO update the AI so they harvest sooner when running low on consumables
2013-01-12 01:11:53 +00:00
..
ai
- improve AI performance a bit and ALSO update the AI so they harvest sooner when running low on consumables
2013-01-12 01:11:53 +00:00
facilities
- updated to 3.7.2-dev
2012-11-23 21:02:10 +00:00
game
- added a new skill to toggle fog of war for any command.
2013-01-11 18:18:58 +00:00
global
- allow changing screen resolution and fullscreen mode in options menu with confirmation
2013-01-01 10:18:42 +00:00
graphics
- attempt to improve ai decision performance by having each ai player updates done in a thread
2013-01-01 18:55:26 +00:00
gui
- bugfix from tomreyn's stacktrace for resource selection
2012-11-14 23:24:25 +00:00
main
- attempt to get better stack traces on windows
2013-01-11 22:51:47 +00:00
menu
- on game start close non authenticated players who are connected
2013-01-12 00:09:25 +00:00
network
- headless admin cannot start unless min authenticated players are connected
2013-01-11 23:48:57 +00:00
sound
- lots of code cleanup from the cppcheck
2012-09-22 20:13:57 +00:00
type_instances
- added a new skill to toggle fog of war for any command.
2013-01-11 18:40:47 +00:00
types
- added a new skill to toggle fog of war for any command.
2013-01-11 18:40:47 +00:00
world
- added a new skill to toggle fog of war for any command.
2013-01-11 18:40:47 +00:00
CMakeLists.txt
- updated copyright headers is some files that had them missing
2012-08-02 00:57:28 +00:00