MegaGlest/source/glest_game
2013-01-12 01:11:53 +00:00
..
ai - improve AI performance a bit and ALSO update the AI so they harvest sooner when running low on consumables 2013-01-12 01:11:53 +00:00
facilities - updated to 3.7.2-dev 2012-11-23 21:02:10 +00:00
game - added a new skill to toggle fog of war for any command. 2013-01-11 18:18:58 +00:00
global - allow changing screen resolution and fullscreen mode in options menu with confirmation 2013-01-01 10:18:42 +00:00
graphics - attempt to improve ai decision performance by having each ai player updates done in a thread 2013-01-01 18:55:26 +00:00
gui - bugfix from tomreyn's stacktrace for resource selection 2012-11-14 23:24:25 +00:00
main - attempt to get better stack traces on windows 2013-01-11 22:51:47 +00:00
menu - on game start close non authenticated players who are connected 2013-01-12 00:09:25 +00:00
network - headless admin cannot start unless min authenticated players are connected 2013-01-11 23:48:57 +00:00
sound - lots of code cleanup from the cppcheck 2012-09-22 20:13:57 +00:00
type_instances - added a new skill to toggle fog of war for any command. 2013-01-11 18:40:47 +00:00
types - added a new skill to toggle fog of war for any command. 2013-01-11 18:40:47 +00:00
world - added a new skill to toggle fog of war for any command. 2013-01-11 18:40:47 +00:00
CMakeLists.txt - updated copyright headers is some files that had them missing 2012-08-02 00:57:28 +00:00