MegaGlest/source/glest_game
2011-12-03 17:44:54 +00:00
..
ai - more cleanup from cppcheck (using eclipse plugin now) 2011-12-02 17:46:02 +00:00
facilities - updated version to 3.6.0 in prep for release 2011-12-03 17:44:54 +00:00
game - added stats on console for headless server when game exits 2011-12-02 17:27:13 +00:00
global - admin connected to a headless server can now restore auto saved game settings 2011-12-03 08:17:49 +00:00
graphics - a few more updates to cut down on RAM use for headless server 2011-12-03 00:39:03 +00:00
gui - bugfixes related to cppcheck report 2011-12-02 16:07:59 +00:00
main - bugfix for battle end screen font placement 2011-12-03 09:20:13 +00:00
menu - fixed UI to fit most language text comfortably 2011-12-03 10:02:33 +00:00
network - bugfixes related to cppcheck report 2011-12-02 16:07:59 +00:00
sound - a few minor bugfixes 2011-11-17 21:36:29 +00:00
type_instances - fixed fog of war bug in map preview for connected client 2011-12-03 01:19:54 +00:00
types - bugfixes related to cppcheck report 2011-12-02 16:07:59 +00:00
world - fixed fog of war bug in map preview for connected client 2011-12-03 01:19:54 +00:00
CMakeLists.txt - cmake now compiles libpng statically if a static lib exists and static mode enabled 2011-11-14 08:54:42 +00:00