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main_menu.cpp
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- added map preview on custom game menu
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2010-09-12 05:05:08 +00:00 |
main_menu.h
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- added map preview on custom game menu
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2010-09-12 05:05:08 +00:00 |
menu_background.h
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- added leak_dumper header all over the place (not yet functional in linux)
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2010-09-07 05:25:40 +00:00 |
menu_state_about.cpp
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_about.h
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_connected_game.cpp
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- added player color coding in lobbies as well as chat console
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2010-10-22 07:28:55 +00:00 |
menu_state_connected_game.h
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switch for map preview in ingame options
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2010-09-26 21:34:00 +00:00 |
menu_state_custom_game.cpp
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- fixed chatting logic to now retain more info about the user that sent the text in the console manager. Colors now apply to the playername and changing playernames is ok in the lobby andf rendering accounts for this (as well as switching slots)
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2010-10-23 04:00:39 +00:00 |
menu_state_custom_game.h
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- added ability to toggle team # from 1 to 8 (for tomreyn)
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2010-10-22 17:20:55 +00:00 |
menu_state_graphic_info.cpp
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_graphic_info.h
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_join_game.cpp
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_join_game.h
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_masterserver.cpp
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- moved version checking into one common method in the util file. Now all network related checks use this common method to determine version compatibility
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2010-10-15 17:27:00 +00:00 |
menu_state_masterserver.h
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Similar to announcements a version info is implemented now. We can put there an info string which will tell the user that his version is outdated and he should update or whatever.
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2010-10-13 19:16:04 +00:00 |
menu_state_new_game.cpp
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_new_game.h
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_options.cpp
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- more compiler warning cleanup
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2010-10-21 17:42:45 +00:00 |
menu_state_options.h
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external server port is now in options menu ( and stored in glest.ini/glestuser.ini by this )
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2010-10-11 00:53:25 +00:00 |
menu_state_root.cpp
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_root.h
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_scenario.cpp
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_scenario.h
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |