MegaGlest/source/glest_game/ai
2012-03-10 03:27:25 +00:00
..
ai_interface.cpp - initial work to save game state to XML. Current only saves when out of synch or game end occurs and saves to same folder as log files and file is called: megaglest-saved.xml 2012-03-10 03:27:25 +00:00
ai_interface.h - initial work to save game state to XML. Current only saves when out of synch or game end occurs and saves to same folder as log files and file is called: megaglest-saved.xml 2012-03-10 03:27:25 +00:00
ai_rule.cpp - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
ai_rule.h - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
ai.cpp - initial work to save game state to XML. Current only saves when out of synch or game end occurs and saves to same folder as log files and file is called: megaglest-saved.xml 2012-03-10 03:27:25 +00:00
ai.h - initial work to save game state to XML. Current only saves when out of synch or game end occurs and saves to same folder as log files and file is called: megaglest-saved.xml 2012-03-10 03:27:25 +00:00
annotated_map.cpp - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
annotated_map.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
cartographer.cpp - phase 3 of cppcheck verbose fixes 2011-09-01 18:08:56 +00:00
cartographer.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
cluster_map.cpp - phase 3 of cppcheck verbose fixes 2011-09-01 18:08:56 +00:00
cluster_map.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
influence_map.h - phase 3 of cppcheck verbose fixes 2011-09-01 18:08:56 +00:00
node_pool.cpp - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
node_pool.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
path_finder.cpp - initial work to save game state to XML. Current only saves when out of synch or game end occurs and saves to same folder as log files and file is called: megaglest-saved.xml 2012-03-10 03:27:25 +00:00
path_finder.h - initial work to save game state to XML. Current only saves when out of synch or game end occurs and saves to same folder as log files and file is called: megaglest-saved.xml 2012-03-10 03:27:25 +00:00
route_planner.cpp - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
route_planner.h - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
search_engine.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00