MegaGlest/source/glest_game
2011-07-08 23:14:26 +00:00
..
ai - attempt to group command execution so units given the same command at the same time will work more smartly (closer units go first and so on) 2011-07-05 04:37:35 +00:00
facilities - fix for about screen (avoid using Vera font seems buggy) 2011-06-28 15:39:19 +00:00
game extra team color markers ( by default use * to toggle/switch on ) 2011-07-06 22:02:38 +00:00
global extra team color markers ( by default use * to toggle/switch on ) 2011-07-06 22:02:38 +00:00
graphics - added willvarfars vbo surface code when VBO is enabled in the video card, otherwise fallback to original code 2011-07-08 16:45:55 +00:00
gui - attempt to group command execution so units given the same command at the same time will work more smartly (closer units go first and so on) 2011-07-05 04:37:35 +00:00
main - replaced --use-video-settings with broken out simpler parameters as per tomreyns request 2011-07-08 23:14:26 +00:00
menu - added better keybaord filtering to allow use of keypad numbers in grouped units 2011-07-06 12:23:43 +00:00
network - attempt to group command execution so units given the same command at the same time will work more smartly (closer units go first and so on) 2011-07-05 04:37:35 +00:00
sound - performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method. 2011-03-28 03:54:23 +00:00
type_instances - bugfix for smoke particle 2011-07-08 06:36:36 +00:00
types "anim-hp-bound" is now called "anim-progress-bound" and available for produce/morph/upgrade skills too! Deprecated "anim-hp-bound" will be dropped VERY soon! 2011-07-07 23:02:46 +00:00
world maxUnitCount respected by spawn attack 2011-07-06 22:35:35 +00:00
CMakeLists.txt - bugfix for make install from svn folder structure 2011-06-02 16:18:29 +00:00